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Tebon's Critter Compendium, Part 2 of 5

Author - 

Tebon

Tebon's Critter Compendium - Part 2

Acolyte, Arachne
Level: 23
AS: 170
DS: 180
CS: 93
TD: 94 (182 with spells)
MB:
MD:
Hit Points: 500
Crittable: Yes
Skin: None
Treasure: Yes
Location: Spider Temple - Wehnimer's Landing
Spells: Spirit warding I, spirit warding II, fire spirit, spirit defense, web, spirit strike, spirit shield, heroism, prayer of warding
Abilities: Can break binds, disarm (MS: 75), tackle (MS: 75)
Armor and Weapons: Arachne acolytes in the Spider Temple carry war hammers (STR/DU: 60/155)
Notes:

Acolyte, Bregandian
Level: ?
AS: 228
DS: 277
CS:
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Invasion
Spells: Call wind
Abilities:
Armor and Weapons:
Notes:

Acolyte, Sheruvian
Level: 63
AS: 425
DS: 365 (290)
CS: 344
TD: 299
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells: Silence, spirit warding I, spirit protection II
Abilities:
Armor and Weapons:
Notes:

Acolyte, Spider
Level: 22
AS: 219
DS: 201
CS:
TD:
MB:
MD:
Hit Points: 500
Crittable:
Skin: None
Treasure:
Location: Spider Temple - Wehnimer's Landing
Spells:
Abilities:
Armor and Weapons:
Notes:

Adept, Bregandian
Level: ?
AS: 268 (swing)
DS: 257
CS:
TD:
MB:
MD: 125
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Invasion
Spells:
Abilities:
Armor and Weapons: Black scimitar
Notes:

Adept, Ithzir
Level: 140
AS: 491 (swing), 617 (spell)
DS: 559
CS: 574
TD: 639
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Old Ta'Faendryl - Elven Nations
Spells: Wizard spells
Abilities: Hides from spells cast at them
Armor and Weapons:
Notes: It is reported that some creatures from Ta'Faendryl can search dead bodies

Aivren
Level: 118
AS:
DS:
CS:
TD: 555
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Plane 3 - The Rift
Spells:
Abilities:
Armor and Weapons:
Notes:

Ant, Fire
Level: 1
AS: 5
DS: 3
CS: None
TD: 3
MB:
MD:
Hit Points:
Crittable:
Skin: Fire ant pincer
Treasure: None
Location: Barefoot Hill - Ta'Vaalor
Spells: None
Abilities:
Armor and Weapons:
Notes:

Ant, Giant (Type A)
Level: 1
AS: 5
DS: 3
CS: None
TD: 3
MB: 3
MD: 13
Hit Points: 25
Crittable: Yes
Skin: Ant pincer
Treasure: Yes (Ant Larvae, sellable at the furrier)
Location: Catacombs - Wehnimer's Landing
Spells: None
Abilities: None
Armor and Weapons: None
Notes:

Ant, Giant (Type B)
Level: 2
AS: 10
DS: 8
CS: None
TD: 6
MB: 3
MD: 13
Hit Points: 40
Crittable: Yes
Skin: Ant Pincer
Treasure: Yes (Ant Larvae, sellable at the furrier)
Location: Catacombs - Wehnimer's Landing
Spells: None
Abilities: None
Armor and Weapons: None
Notes:

Ant, Large
Level: 1
AS:
DS: -2
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Apparition, Dark
Level: 5U
AS: 60 (claw), 45 (bite)
DS: 30
CS: 16
TD: 15
MB: 50
MD:
Hit Points: 90
Crittable: Yes
Skin: None
Treasure: Yes (only by repelling)
Location: Pioneer Cemetary - Icemule Trace
Spells: Blur, mana disrupt, pain infliction, blood burst
Abilities: None
Armor and Weapons:
Notes:

Apparition, Hazy Black Ethereal
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Apparition, Wavering
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Sheer fear
Armor and Weapons:
Notes:

Arachnid, Luminous
Level: 16
AS: 145 (ensnare), 136 (bite)
DS: 90
CS: None
TD: 45
MB: 87
MD: 100
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Thurfel's Cellar - Icemule Trace
Spells: None
Abilities: Web, shakes off stuns
Armor and Weapons: None
Notes:

Arachnid, Luminous Spindle-Legged
Level: 27
AS: 235 (bite), 220 (ensnare)
DS: 130
CS: None
TD: 128
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: None
Location: Invasion
Spells: None
Abilities: Web, no neck to ambush
Armor and Weapons: None
Notes:

Arachnid, Mammoth
Level: 30
AS: 235 (bite), 220 (ensnare)
DS: 130 (80)
CS: None
TD: 128
MB:
MD:
Hit Points: 575
Crittable: Yes
Skin: None
Treasure: None
Location: Spider Temple - Wehnimer's Landing, Forest Road - Solhaven
Spells: None
Abilities: Web, immune to stun, immune to punctures, breaks binds and calms, no neck to ambush
Armor and Weapons: None
Notes:

Arachnid, Mutant
Level: 36
AS: 310 (ensnare), 265 (bite)
DS: 280
CS:
TD: 118
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Graveyard invasion
Spells:
Abilities: Web
Armor and Weapons: None
Notes:

Arachnid, Phantom
Level: ?U
AS: 503
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Web
Armor and Weapons: None
Notes:

Arachnid, Shadow
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Archmage, Kobold
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Rapid fire
Abilities:
Armor and Weapons:
Notes:

Ascetic, Muttering Dark-Eyed
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Assassin, Dark
Level: ?U
AS: 425 (ensnare), 435 (claw)
DS: 1151 (320)
CS: 535
TD: 488
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Poobah's Special Forces
Spells: Natural colors, blur, fear
Abilities: Scream like banshees (CS: 535) and can make you drop your weapon and make you fall to the ground, some very successful hits can also cause some spirit loss, perception is very high and can detect even invisible, spirit drain (CS: 478)
Armor and Weapons:
Notes:

Assassin, Shadow
Level: 18U
AS: 150 (swing)
DS: 90
CS:
TD:
MB:
MD:
Hit Points: 180
Crittable:
Skin: None
Treasure:
Location: Graveyard Invasion
Spells: Blur, natural colors, invisibility
Abilities:
Armor and Weapons: Scimitar (STR/DU: 60/150)
Notes:

Assistant, Cook's
Level: 28
AS: 186 (swing)
DS: 181 (161)
CS: 154
TD: 84
MB:
MD: 84
Hit Points: 180
Crittable: Yes
Skin: None
Treasure:
Location: Sheruvian Monestary - Broken Lands
Spells: Spirit Defense, death cloud, elemental wave, elemental dispel, minor acid, call wind
Abilities:
Armor and Weapons:
Notes:

Avatar, Ghastly Sheruvian
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Avatar, Sheruvian
Level: ?
AS: 400
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Baby, Crystal Golem
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Baesrukha
Level: 50-53U
AS: 238 (bite), 306 (claw)
DS:
CS: None
TD: 341 (182)
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: None
Abilities:
Armor and Weapons:
Notes:

Bainsidhe, Wrathful
Level: ?U
AS: 638, 630 (claw)
DS: 400
CS: 265
TD: 293
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Can raise their TD's by 100 when they see a spell being cast at them; what you see is a bright green glow surrounds the Bainsidhe, spirit drain , sheer fear; can fade in out and similar to shadow mares
Armor and Weapons: Full leather (STR/DU: 20/95)
Notes:

Bandersnatch, Striped
Level: ?
AS: 200 (fist), 255 (swing)
DS: 200
CS: 180
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Twilight Hall pest
Spells: Sleep
Abilities:
Armor and Weapons:
Notes:

Bandit, Dapper Goblin
Level: ?
AS: 45
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Steal
Armor and Weapons:
Notes:

Banshee (Type A)
Level: 55U
AS: 330 (claw)
DS: 260 (185)
CS: 250
TD: 278
MB: 210
MD:
Hit Points: 500
Crittable: No
Skin: None
Treasure: None
Location: Dungeon Level 2 - Darkstone Castle, Dungeon Level 3 - Darkstone Castle, Mausoleum Catacombs - Teras Isle, Sheruvian Monastery - Broken Lands
Spells: Boil earth
Abilities: Banshees can scream, simultaneously warding every person in the room, including those hidden or invisible. Failing by a little results in a light stun, while failing by more than 20 or so causes you to drop what you are carrying, and fall prone and stunned, while the banshee instantly attacks you. Hidden/invisible characters who successfully make their warding roll will remain hidden or invisible, and if someone fails badly enough that they stop, drop and roll, the banshee will cease screaming. In addition, they will sometimes instantly go invisible when swung at, and will sometimes instantly raise their TD and elemental DS by 100 when cast at. This defense can be disspelled with 417. Also have spirit drain.
Armor and Weapons: The banshee's in Darkstone wear full leather (STR/DU: 20/95)
Notes:

Banshee (Type B)
Level: ?U
AS: 200 (claw)
DS: 1055
CS:
TD: 918
MB: 622
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: House Pauper Haunted House 1999
Spells:
Abilities:
Armor and Weapons: None
Notes: This was a GM run critter at the Haunted House, and it seemed to have a drinking problem too.

Banshee, Crimson
Level: ?U
AS: 395
DS: 240
CS: 262
TD: 315
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells:
Abilities: Banshee wail
Armor and Weapons:
Notes:

Banshee, Ragged Pitch Black
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Banshee, Rotting
Level: 55U
AS: 330 (claw)
DS: 250 (185)
CS: 250
TD: 203
MB:
MD:
Hit Points: 430-500
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells:
Abilities: Banshee wail, disease, spirit drain
Armor and Weapons:
Notes: Abilities similar to a regular banshee

Banshee, Spindly-Clawed
Level: ?U
AS: 295 (claw)
DS: 320 (190)
CS: 250
TD: 256
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Banshee wail, disease, spirit drain
Armor and Weapons:
Notes:

Banshee, Wailing
Level: ?U
AS: 330 (claw)
DS: 240
CS: 250
TD: 203
MB:
MD:
Hit Points:
Crittable: No
Skin: None
Treasure:
Location: Invasion
Spells: Boil earth, invisibility
Abilities: Banshee wail, spirit drain
Armor and Weapons:
Notes: Most skills are similar to a regular banshee

Barbarian, Bregandian
Level: ?
AS: 444
DS: 379 (309)
CS: None
TD: 255
MB:
MD: 215
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: None
Abilities:
Armor and Weapons:
Notes:

Barbarian, Dark-Skinned
Level: ?
AS: 267 (swing)
DS: 322
CS:
TD: 170
MB:
MD: 183
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells:
Abilities: Tackle (MS: 203)
Armor and Weapons: Black chain hauberk (STR/DU: 99/445), leather-handled claidhmore (STR/DU: 75/200)
Notes: Their DS seems to vary with their stance between 322 and 55

Barghest
Level: 39-42U
AS: 237 (charge), 267 (bite)
DS: 287 (142)
CS: None
TD: 146
MB: 194
MD:
Hit Points:
Crittable:
Skin:
Treasure: None
Location: Black Moor - Ta'Illistim
Spells: None
Abilities: Can jump into the shadows, and then ambush you, sheer fear, disease
Armor and Weapons:
Notes:

Barghest, Spectral
Level: ?U
AS: 237 (charge), 255 (bite)
DS: 275 (192)
CS:
TD: 132
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Basilisk
Level: 7
AS: 70
DS: 45
CS:
TD:
MB:
MD:
Hit Points: 130
Crittable:
Skin: Basilisk beak
Treasure:
Location: Retired critter
Spells:
Abilities:
Armor and Weapons:
Notes:

Basilisk, Crested
Level: 34
AS: 230
DS: 170
CS: None
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin:
Treasure: Yes
Location: Yegharren Plain - Ta'Illistim
Spells: None
Abilities: Piercing gaze which can freeze you in your tracks
Armor and Weapons: None
Notes:

Bat, Undertaker
Level: 36
AS: 275 (claw), 214 (bite)
DS: 233 (182)
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: Leathery bat wing
Treasure: None
Location: Troll Burial Grounds - Zul Logoth
Spells: None
Abilities:
Armor and Weapons: None
Notes: Flying creature

Bear, Agresh
Level: 16
AS: 146
DS: 143
CS: None
TD: 48
MB:
MD:
Hit Points:
Crittable:
Skin: Bear claw
Treasure: Yes
Location: Apple Orchard - Ta'Vaalor
Spells: None
Abilities:
Armor and Weapons: None
Notes:

Bear, Black
Level: 11
AS: 110 (claw), 105 (bite)
DS: 113 (60)
CS: None
TD: 39
MB:
MD:
Hit Points: 290
Crittable: Yes
Skin: Bear hide
Treasure: None
Location: Lyserian Hills - Wehnimer's Landing, Neartofar Forest - Ta'Vaalor
Spells: None
Abilities: Bear hug, tackle
Armor and Weapons: None
Notes:

Bear, Black Mountain
Level: ?
AS: 335 (bite), 372 (claw), 373 (charge)
DS: 438 (319)
CS: None
TD: 181
MB:
MD: 198
Hit Points:
Crittable: No
Skin:
Treasure: None
Location: Invasion
Spells: None
Abilities: High perception, charge
Armor and Weapons: None
Notes:

Bear, Cave
Level: 21
AS: 172 (claw), 109 (charge), 148(bite)
DS: 186 (117)
CS: None
TD: 75
MB: 122
MD: 98
Hit Points: 190
Crittable: Yes
Skin: Cave bear claw
Treasure: None
Location: Troll Lair - River's Rest
Spells: None
Abilities: Are very good at locating hidden characters, bear hug, tackle
Armor and Weapons: None
Notes:

Bear, Great Brown
Level: 8
AS: 79 (claw), 70 (bite), 54 (charge)
DS: 132 (53)
CS: None
TD: 32
MB:
MD:
Hit Points: 270
Crittable: Yes
Skin: Bear skin
Treasure: None
Location: Dangirland - Wehnimer's Landing
Spells: None
Abilities: Bear hug, tackle, disease
Armor and Weapons: None
Notes:

Bear, Grizzly
Level: 41
AS: 277 (claw), 252 (bite), 237 (charge)
DS: 173
CS: None
TD: 155
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Grizzly bear hide
Treasure: None
Location: Northern Slopes - Pinefar
Spells: None
Abilities: Advance (+49 to AS), tackle, disease, bear hug
Armor and Weapons: None
Notes:

Bear, Polar
Level: 44
AS: 301 (claw), 276 (bite), 261 (charge)
DS: 197
CS: 191 (disease)
TD: 176
MB:
MD:
Hit Points:
Crittable:
Skin: Polar bear skin
Treasure: None
Location: Frozen Tundra - Pinefar
Spells: None
Abilities: Bear hug, tackle, advance (+55 AS), immune to cold, disease
Armor and Weapons: None
Notes:

Bear, Red
Level: 16
AS: 133 (claw), 123 (bite)
DS: 74
CS: None
TD: 64
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Bear paw
Treasure: None
Location: Stone Valley - Danjirland
Spells: None
Abilities: Bear hug, tackle, disease
Armor and Weapons: None
Notes:

Beast, Blood
Level: 7U
AS: 65 (swing)
DS: 70
CS:
TD:
MB:
MD:
Hit Points: 120
Crittable:
Skin:
Treasure:
Location: Retired critter
Spells:
Abilities: Can spray acid
Armor and Weapons: Dagger (STR/DU: 18/195)
Notes:

Beast, Slavering Rotted
Level: ?
AS: 328 (claw)
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Beastmaster, Muscular Orc
Level: ?
AS: 320 (swing)
DS: 230
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons: Muscular orc beastmasters carry a leather whip (STR/DU: 10/75)
Notes:

Beetle, Dust
Level: 36
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Beetle, Giant Fog
Level: 32
AS: 207 (pincer)
DS: 155
CS: 96 (gas cloud)
TD: 96
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Giant fog beetle carapace
Treasure: None
Location: Jagged Plain - Broken Lands
Spells: None
Abilities: Poison fog cloud, immune to punctures, no neck to ambush
Armor and Weapons: None
Notes:

Beetle, Mottled Black Mist
Level: ?
AS:
DS:
CS: None
TD: 96
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: None
Location: Invasion
Spells: None
Abilities:
Armor and Weapons: None
Notes:

Beetle, Murky Brown Dust
Level: ?
AS:
DS:
CS: None
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: None
Location: Invasion
Spells: None
Abilities:
Armor and Weapons: None
Notes:

Beetle, Sand
Level: 36
AS: 245
DS: 165
CS: 188 (gas cloud)
TD: 108
MB:
MD:
Hit Points: 550
Crittable:
Skin: None
Treasure: None
Location: Lagoon - Solhaven
Spells: None
Abilities: Poison fog cloud, immune to punctures, immune to stun
Armor and Weapons: None
Notes:

Behemoth, Tusked
Level: ?
AS: 536 (stomp), 559 (charge)
DS: 850 (311)
CS: None
TD: 343
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Tusk attack
Armor and Weapons: None
Notes:

Being, Bent
Level: 116
AS:
DS: 652 (305)
CS:
TD: 476
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Aqueduct - Old Ta'Faendryl
Spells: Elemental defense I, elemental defense II, elemental defense III, blur
Abilities:
Armor and Weapons:
Notes:

Being, Gnarled
Level: 116
AS:
DS: 602 (365)
CS:
TD: 476
MB:
MD: 350
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Aqueduct - Old Ta'Faendryl
Spells: Elemental defense I, elemental defense II, elemental defense III, blur
Abilities:
Armor and Weapons:
Notes:

Being, Stooped
Level: 116
AS:
DS: 602 (365)
CS:
TD: 476
MB:
MD: 360
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Aqueduct - Old Ta'Faendryl
Spells: Elemental defense I, elemental defense II, elemental defense III, blur
Abilities:
Armor and Weapons:
Notes:

Being, Twisted
Level: 116
AS:
DS: 602 (365)
CS:
TD: 476
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Aqueduct - Old Ta'Faendryl
Spells: Elemental defense I, elemental defense II, elemental defense III, blur
Abilities:
Armor and Weapons:
Notes:

Bendith, Forest
Level: 41
AS: 271
DS: 240 (170)
CS: None
TD:
MB:
MD: 106
Hit Points:
Crittable:
Skin:
Treasure:
Location: Gyldemar Forest - Ta'Illistim
Spells:
Abilities: Uses rogue abilities
Armor and Weapons:
Notes:

Berserker, Massive Dark-Skinned
Level: ?
AS: 553 (swing)
DS: 452
CS:
TD: 344
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells:
Abilities: Berserk (As warrior guild skill), tackle (MS: 396), shakes off stuns
Armor and Weapons: Scorched silver edged fauchard (STR/DU: 25/150), black chain hauberk (STR/DU: 99/445)
Notes:

Boar, Black
Level: 11
AS: 110
DS: 100
CS: None
TD: 30
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: None
Location: Neartofar Forest - Ta'Vaalor
Spells: None
Abilities:
Armor and Weapons: None
Notes:

Boar, Brown
Level: 10
AS: 88
DS: 100 (78)
CS: None
TD: 30
MB:
MD:
Hit Points:
Crittable:
Skin: Brown boar hide
Treasure: None
Location: Neartofar Forest - Ta'Vaalor
Spells: None
Abilities:
Armor and Weapons: None
Notes:

Boar, Great
Level: 10
AS: 100 (bite), 110 (charge)
DS: 105 (45)
CS: None
TD: 30
MB:
MD: 47
Hit Points: 250
Crittable: Yes
Skin: Boar snout
Treasure: None
Location: Mine Road - Lysierian Hills, Coastal Cliffs (North Beach) - Solhaven
Spells: None
Abilities: Disease
Armor and Weapons: None
Notes: Tends to shake off stuns

Boar, Hoary Black
Level: ?
AS: 532 (charge), 494 (bite)
DS: 552 (452)
CS: None
TD: 431
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: None
Location: Invasion
Spells: None
Abilities:
Armor and Weapons: None
Notes:

Boar, Massive Black
Level: 86
AS: 475 (charge), 434 (charge with tusk), 410 (bite)
DS: 350 (267)
CS: None
TD:
MB:
MD: 276
Hit Points:
Crittable:
Skin: Boar tusk
Treasure: None
Location: Blighted Forest - Ta'Illistim
Spells: None
Abilities: Charge
Armor and Weapons: None
Notes:

Boar, Ridgeback
Level: 28
AS: 205
DS: 190 (150)
CS: None
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: None
Location: Yegharren Valley - Ta'Illistim, Yegharren Plain - Ta'Illistim
Spells: None
Abilities: Charge, shakes off stuns
Armor and Weapons: None
Notes:

Bone, Slowly Moving
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Bounder
Level: 4
AS: 55
DS: 55
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Ice Age critter
Spells:
Abilities:
Armor and Weapons:
Notes:

Brindlecat, Tawny
Level: 27
AS: 205 (bite), 219 (claw)
DS: 225
CS: None
TD: 87
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Tawny brindlecat hide
Treasure: None
Location: Yegharren Plain - Ta'Illistim, Yegharren Valley - Ta'Illistim
Spells: None
Abilities: Pounce
Armor and Weapons: None
Notes:

Buccaneer
Level: ?
AS: 145
DS: 126
CS:
TD: 57
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Bug, Sand
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons: None
Notes:

Bunny, Floppy-eared
Level: 2
AS: 15
DS: 25
CS:
TD:
MB:
MD:
Hit Points: 35
Crittable:
Skin:
Treasure:
Location: April Fool's Day Invasion (1997)
Spells:
Abilities:
Armor and Weapons:
Notes:

Burakis
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Aenetumgana - Pinefar (invasion?)
Spells:
Abilities:
Armor and Weapons:
Notes:

Burgee, Scaly
Level: 49
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Teorainn valley - Ta'Illistim
Spells:
Abilities:
Armor and Weapons:
Notes:

Caedera
Level: 113
AS: 506 (ensnare), 551 (bite)
DS:
CS: None
TD: 302
MB:
MD:
Hit Points:
Crittable: Yes
Skin: ?
Treasure:
Location: Plane 2 - Rift
Spells:
Abilities: Can knock you down when they arrive in the room, a burrowing attack that causes round time
Armor and Weapons:
Notes: Excellent perception

Canine, Shadowy Spectral
Level: ?U
AS: 75 (claw)
DS: 42
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Captain, Bandit
Level: 19
AS: 160 (swing)
DS:
CS:
TD: 57
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Captain, Royal Troll
Level: ?
AS: 350
DS: 170
CS:
TD: 218
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells:
Abilities: Rage (AS boost of +200), regenerates, shakes off stuns
Armor and Weapons:
Notes:

Carcass, Blood-Stained Shambling
Level: ?U
AS:
DS: 265 (80)
CS:
TD: 60
MB: 103
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Gas cloud, boil earth
Abilities:
Armor and Weapons: Bone-handled black mace
Notes:

Carcass, Dark Heavily Scarred
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Boil earth
Abilities:
Armor and Weapons:
Notes:

Carceris
Level: 25U
AS: 165 (claw), 178 (spell), 142 (bite)
DS: 293 (141)
CS: 125
TD: 126
MB: 194 (149)
MD: 82
Hit Points: 230
Crittable: Yes
Skin: None
Treasure: Yes
Location: Anwyn Castle - Lysierian Hills
Spells: Fear, elemental wave, sleep II, forget, stun cloud, major cold, boil earth, spirit warding I, spirit warding II, mass blur, elemental defense I, elemental defense II, major fire, major shock
Abilities: Empathic tug, immune to cold
Armor and Weapons: The carceris in Anwyn Castle carry mangled shields and wear old tattered armor (STR/DU: 20/95)
Notes:

Caribou
Level: 23
AS: 192 (kick), 192 (charge)
DS: 294 (117)
CS: None
TD: 90
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Caribou antlers
Treasure: None
Location: Northern Slopes - Trail to Pinefar, Dark Caves - Trail to Pinefar
Spells: None
Abilities:
Armor and Weapons: None
Notes:

Caster, Lesser Bone
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Cat, Black
Level: ?
AS:
DS: 64
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Cat, Fire
Level: 18
AS: 165 (claw), 151 (bite)
DS: 93
CS: None
TD: 72
MB:
MD:
Hit Points: 210
Crittable: Yes
Skin: Fire cat claw
Treasure: None
Location: Blackened Cave - Lysierian Hills
Spells: None
Abilities: Fire crits, disease, pounce, immune to fire/normal weapons
Armor and Weapons: None
Notes:

Cat, Large Black
Level: ?
AS: 150 (bite), 135 (claw)
DS: 155
CS: None
TD: 83
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure:
Location: Sheruvian Monastery - Broken Lands
Spells: None
Abilities: Pounce
Armor and Weapons: None
Notes:

Centaur, Bay
Level: 23
AS: 200 (swing)
DS: 86
CS: None
TD: 69
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: Centaur hide
Treasure: Yes
Location: Gorge - Darkstone, Glo'Antern Moor - Trail to Ta'Ilistim
Spells: None
Abilities: None
Armor and Weapons:
Notes:

Centaur, Black
Level: 23
AS: 200 (swing)
DS: 86
CS: None
TD: 69
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: Centaur hide
Treasure: Yes
Location: Gorge - Darkstone, Glo'Antern Moor - Trail to Ta'Ilistim
Spells: None
Abilities: None
Armor and Weapons:
Notes:

Centaur, Red
Level: 23
AS: 200 (swing)
DS: 86
CS: None
TD: 69
MB:
MD:
Hit Points: 300
Crittable: yes
Skin: Centaur hide
Treasure: Yes
Location: Gorge - Darkstone, Glo'Antern Moor - Trail to Ta'Ilistim
Spells: None
Abilities: None
Armor and Weapons:
Notes:

Centaur, Roan
Level: 23
AS: 200 (swing)
DS: 86
CS: None
TD: 69
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: Centaur hide
Treasure: Yes
Location: Gorge - Darkstone, Glo'Antern Moor - Trail to Ta'Ilistim
Spells: None
Abilities: None
Armor and Weapons:
Notes:

Centaur, Tan
Level: 23
AS: 200 (swing)
DS: 86
CS: None
TD: 69
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: Centaur hide
Treasure: Yes
Location: Gorge - Darkstone, Glo'Antern Moor - Trail to Ta'Ilistim
Spells: None
Abilities: None
Armor and Weapons:
Notes:

Centaur, White
Level: 23
AS: 200
DS: 86
CS: None
TD: 69
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: Centaur hide
Treasure: Yes
Location: Gorge - Darkstone, Glo'Antern Moor - Trail to Ta'Ilistim
Spells: None
Abilities: None
Armor and Weapons:
Notes:

Centurian, Decaying
Level: ?U
AS: 134
DS:
CS: 46
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Notes:

Charger, Spectral
Level: ?U
AS: 283
DS: 225
CS: None
TD: 154
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: None
Abilities:
Armor and Weapons:
Notes:

Champion, Kobold
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location:
Spells:
Abilities:
Armor and Weapons:
Notes:

Chieftain, Agresh Troll
Level: 19
AS: 224
DS: 91
CS:
TD: 51
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Grassland (Fearling Pass) - Ta'Vaalor
Spells:
Abilities:
Armor and Weapons:
Notes:

Chieftain, Bregandian
Level: ?
AS: 359
DS: 384
CS:
TD:
MB:
MD: 200
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Chieftain, Jungle Troll
Level: 33
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Karazja Jungle - River's Rest
Spells:
Abilities:
Armor and Weapons:
Notes:

Chieftain, Plains Orc
Level: 37
AS: 264
DS: 260 (215)
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Yegharren Plain - Ta'Illistim, Yegharren Valley - Ta'Illistim
Spells:
Abilities:
Armor and Weapons:
Notes:

Chieftain, Reiver
Level: 150
AS:
DS: 798
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Chieftain, Shelfae
Level: 11
AS: 95 (swing)
DS: 65
CS: None
TD: 33
MB: 56
MD: 24
Hit Points: 175
Crittable: Yes
Skin: Shelfae crest
Treasure: Yes
Location: Bog - Solhaven, Sea Cave - Coastal Cliffs
Spells: None
Abilities: Tremors
Armor and Weapons: The shelfae chieftains located in the Sea Caves carry morning stars (STR/DU: 60/145) and wooden shields (STR/DU: 45/155) and wear leather helms (STR/DU: 90/250); the shelfae chieftains in the Bog carry halberds (STR/DU: 25/150)
Notes:

Chieftain, Sohl'r
Level: 11
AS: 95
DS: 120
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Ice Age critter
Spells:
Abilities:
Armor and Weapons:
Notes:

Chieftain, Troll
Level: 27
AS: 196 (swing), 166 (ensnare), 181 (bite),
DS: 313 (124)
CS: None
TD: 86
MB: 122
MD: 130
Hit Points:
Crittable: No
Skin: Troll fang
Treasure: Yes
Location: Troll Lair - River's Rest
Spells: None
Abilities: Drag, regenerate
Armor and Weapons: The troll chieftains in the Troll Lair carry battle axes (STR/DU: 70/155) and wear chain mail (STR/DU: 95/300)
Notes:

Child, Kobold
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Seen in Wehnimer's Landing
Spells:
Abilities:
Notes:

Cleric, Shan
Level: 42
AS: 207
DS: 259 (179)
CS: 235
TD: 198
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Forest Road - Solhaven
Spells: Has access to all spells that a cleric has access to
Abilities:
Armor and Weapons: The shan clerics on the Forest Road carry wooden shields (STR/DU: 45/155) and maces and wear double leather (STR/DU: 35/120)
Notes:

Cobra
Level: 4
AS: 60
DS: 50
CS: None
TD: 12
MB:
MD:
Hit Points: 20
Crittable: Yes
Skin: Cobra skin
Treasure: None
Location: Slither Creek - Graveyard, Beach - Solhaven
Spells: None
Abilities: Poison
Armor and Weapons: None
Notes:

Cobra, Dark Green
Level: ?
AS: 60 (bite)
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Cockatrice
Level: 6
AS: 50 (claw), 40 (charge), 60 (pincer)
DS: 45 (34)
CS: None
TD: 18
MB:
MD:
Hit Points: 70
Crittable: Yes
Skin: Cockatrice feather
Treasure: Yes
Location: Upper Trollfang - Wehnimer's Landing
Spells: None
Abilities: Binding gaze
Armor and Weapons: None
Notes:

Cockatrice, Plumed
Level: 6
AS: 60
DS: 34
CS: None
TD: 18
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Cockatrice plume
Treasure: Yes
Location: Neartofar Forest - Ta'Vaalor
Spells: None
Abilities:
Armor and Weapons: None
Notes:

Cockatrice, Snowy
Level: 6
AS: 60 (pincer)
DS: 34
CS: None
TD: 18
MB:
MD:
Hit Points: 70
Crittable: Yes
Skin: None
Treasure: Yes
Location: Snowflake Vale - Icemule Trace
Spells: None
Abilities: Binding gaze
Armor and Weapons: None
Notes:

Conjurer, Black Troll
Level: ?
AS: 959
DS: 675
CS: 620
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Major spirit, minor spirit
Abilities:
Armor and Weapons:
Notes:

Conjurer, Bregandian
Level: ?
AS:
DS: 250
CS:
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Construct, Greater
Level: 134
AS: 628 (stomp), 577 (swing)
DS: 901 (401)
CS:
TD: 512
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Old Ta'Faendryl
Spells:
Abilities: Immune to magic, slam
Armor and Weapons:
Notes:

Construct, Lesser
Level: 118
AS: 549 (swing), 557 (stomp)
DS: 953 (343)
CS:
TD: 0
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Aqueduct - Old Ta'Faendryl
Spells:
Abilities: Immune to magic, slam
Armor and Weapons:
Notes:

Corpse, Decaying Ichor-Covered
Level: ?U
AS: 192 (bite), 212 (swing)
DS: 203 (159)
CS:
TD:
MB: 157
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Corpse, Dreadful
Level: ?U
AS: 299
DS: 299
CS: 640
TD: 562
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Mind jolt, torment
Abilities:
Armor and Weapons:
Notes:

Corpse, Frozen
Level: 45U
AS: 272 (swing), 264 (claw), 223 (bite)
DS: 304 (189)
CS: None
TD: 225
MB: 191
MD:
Hit Points:
Crittable:
Skin: Frozen corpse scalp
Treasure: Yes
Location: Nightmare Gorge - Pinefar, Frozen Tundra - Pinefar
Spells:
Abilities: Have been known to disarm some characters, disease (CS of 180), shakes off stuns, binds, calms
Armor and Weapons: The frozen corpses in Nightmare Gorge wear rotted leather (STR/DU: 35/120) and tattered rags (STR/DU: 99/250) and carry large ice picks (STR/DU: 60/150)
Notes:

Corpse, Half-Eaten
Level: ?U
AS: 90
DS: 90
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Corpse, Rotten
Level: ?U
AS: 430
DS: 350
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Fear, boil earth
Abilities:
Armor and Weapons:
Notes:

Corpse, Rotting
Level: 32-37U
AS: 231 (swing, claw), 212 (bite)
DS: 255 (210)
CS: None
TD: 175
MB: 167
MD: 90
Hit Points: 210
Crittable: Yes
Skin: None
Treasure: Yes
Location: Castle Varunar - Trail to Vornavis
Spells: None
Abilities: Sheer fear, spirit drain, disease, immune to cold
Armor and Weapons: The rotting corpses at Castle Varunar carry rusted wheat scythes (STR/DU: 25/150)
Notes:

Corpse, Shambling
Level: ?U
AS: 242 (claw), 239 (bite)
DS:
CS:
TD: 144
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Cougar
Level: 22
AS: 159 (bite), 144 (claw)
DS: 109
CS: None
TD: 77 (vs. spirit), 88 (vs. sorcerer, elemental)
MB:
MD: 85
Hit Points:
Crittable: Yes
Skin: None
Treasure: None
Location: The Lake - Solhaven
Spells: None
Abilities: Pounce
Armor and Weapons: None
Notes:

Coyote
Level: 31
AS: 224 (bite), 209 (charge)
DS: 265 (175)
CS: None
TD: 134
MB:
MD: 103
Hit Points:
Crittable: Yes
Skin: Coyote tail
Treasure: None
Location: The Lake - Solhaven, Northern Slopes - Trail to Pinefar
Spells: Wizard shield, spirit warding I
Abilities: Have been known to make characters drop items via a lunge attack where they grab your hand and shake their head back and forth
Armor and Weapons: None
Notes:

Coyote, Rotting
Level: ?U
AS: 209 (charge), 224 (bite)
DS: 224 (145)
CS: 145
TD: 100
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Coyote, Savage
Level: ?
AS: 263 (bite)
DS: 286 (189)
CS: None
TD: 181
MB:
MD:
Hit Points:
Crittable: Yes
Skin:
Treasure:
Location: Invasion
Spells: None
Abilities:
Armor and Weapons:
Notes:

Crab, Crystalline
Level: 2
AS: 65 (claw), 65 (ensnare) (AS seen as high as 80)
DS: 44
CS: None
TD:
MB:
MD: 7
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Thurfel's Island - Ice Mule Trace
Spells: None
Abilities: None
Armor and Weapons: None
Notes:

Crab, Pale
Level: 2
AS: 30 (claw), 15 (ensnare)
DS: 24
CS: None
TD: 6
MB: 17
MD: 7
Hit Points: 50
Crittable: Yes
Skin: Pale crab pincer
Treasure: Yes
Location: River Tunnels - River's Rest, Foggy Valley Beach - Solhaven, Caverns - Coastal Cliffs
Spells: None
Abilities: Disease
Armor and Weapons: None
Notes:

Cricket, Large
Level: 1
AS: 5 (bite)
DS: -7
CS:
TD: 3
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Crocodile
Level: 6
AS: 80 (bite), 70 (charge)
DS: 40
CS: None
TD: 18
MB: 42
MD: 28
Hit Points: 130
Crittable: Yes
Skin: Crocodile snout
Treasure: None
Location: Zoo - River's Rest, Bog - Solhaven, Thurfel's Island - Ice Mule Trace
Spells: None
Abilities: None
Armor and Weapons: None
Notes: The crocodiles at Thurfel's Island are the same as the ones in River's Rest except they come in many different colors

Crone, Snow
Level: 19
AS: 144 (weapon), 192 (spells)
DS: 107
CS: 86
TD: 86
MB: 111
MD:
Hit Points: 275
Crittable: No
Skin: Crooked crone finger
Treasure: Yes
Location: Glacier - Danjirland, Olbin Pass (Icemule Trace) -Trail to Pinefar
Spells: Gas cloud, mana disrput,. elemental defense II, spirit defense, minor fire, major cold
Abilities: None
Armor and Weapons:
Notes: Cannot be tackled

Cseteri
Level: 103
AS: 579 (swing), 547 (spell), 572 (claw), 583 (tail)
DS: 799 (327)
CS: 454
TD: 526
MB:
MD:
Hit Points: 3000
Crittable: Yes
Skin:
Treasure: Yes
Location: Rift
Spells: Calm, silence, major fire, frenzy, spell shield, mobility, heroism, web, bind, wall of force, bravery, lesser shroud
Abilities: Mstrike
Armor and Weapons:
Notes: Cannot be legged

Cyclops
Level: 14-19
AS: 170 (swing), 144 (stomp)
DS: 91 (85)
CS: None
TD: 105
MB: 82
MD: 53
Hit Points: 200
Crittable: Yes
Skin: Cyclops eye
Treasure: Yes
Location: No Man's Land Cave (Caravansary) - Solhaven
Spells: None
Abilities: Immune to non-magical weapons
Armor and Weapons: The cyclops in No Man's Land carry splintered tree trunks (STR/DU: 8/130) and wear fetid urgh hides (STR/DU: 95/200)
Notes: Can only be hit by a magical weapon or a spell.

Daggerbeak, Black-Winged
Level: 1
AS: None
DS: 0
CS: None
TD: 3
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Daggerbeak wing
Treasure: None
Location: Peasant Holdings, Vornavis Caravasary - Solhaven
Spells: None
Abilities: None
Armor and Weapons:
Notes:

Darken
Level: 27-28U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Wraithenmist, Ta'Illistim
Spells:
Abilities:
Armor and Weapons:
Notes:

Darkwoode
Level: 13U
AS: 100 (claw), 90 (ensnare), 90 (spell)
DS: 70 (46)
CS: None
TD: 39
MB: 86
MD:
Hit Points: 210
Crittable: No
Skin: No
Treasure: Yes (only by repelling)
Location: Upper Trollfang, Coastal Woods - Solhaven
Spells: Call wind, minor water, tremors
Abilities: None
Armor and Weapons: None
Notes: Cannot be tackled

Deathworm, Enormous Red-Striped
Level: ?U
AS: 303 (charge)
DS: 230
CS: None
TD: 150
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: None
Abilities: Burrow
Armor and Weapons:
Notes:

Defender, Kiramon
Level: 46
AS: 264 (claw), 318 (tounge)
DS: 253 (210)
CS: None
TD: 162
MB:
MD: 128
Hit Points:
Crittable: Yes
Skin: Kiramon mandible
Treasure: Gems only
Location: Dungeon (Level 1) - Darkstone Castle, Abandoned Mines - Teras
Spells: None
Abilities: Poison (very nasty type of poison)
Armor and Weapons: The kiramon defenders at the Abandoned Mines on Teras have their tounges (STR/DU: 1/999)
Notes:

Defender, Temporal
Level: ?U
AS: 264 (swing)
DS: 261 (168)
CS: 320
TD: 257
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: No
Location: Invasion
Spells: Fear, curse, limb disruption, pain infliction
Abilities: Sheer fear, immune to unbalancing, banshee like scream (CS of 265)
Armor and Weapons:
Notes:

Destroyer, Bregandian
Level: ?
AS: 399 (swing)
DS:
CS:
TD: 310
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Implosion, heroism?
Abilities:
Armor and Weapons:
Notes:

Destroyer, Kiramon
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Destroyer, Krolvin
Level: 45
AS: 330
DS: 230
CS: 220
TD: 181
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Destroyer, Lava
Level: ?
AS: 451
DS: 150
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Dragon's Lair (Tunnel) - Icemule Trace
Spells:
Abilities:
Armor and Weapons:
Notes:

Devil, Sand
Level: 56
AS: 172 (pound), 188 (claw)
DS: 332 (155)
CS:
TD: 340
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Fhorian Village - Teras Isle
Spells: Elemental Barrier, Elemental Defense I, Elemental Defense II, Elementeal Defense III, Spirit Warding, Lesser Shroud, Spirit Defense, Mobility, Warding Sphere, Web, Unbalance, Ewave, Maelstrom, Implosion, Spike Thorns
Abilities: Sandstorms which swirl around Sand Devils can damage, stun, or kill, and will typically knock you out of hiding
Armor and Weapons: The sand devils in the Fhorian Village wear robes of varying colors and carry giant clamshell shields (STR/DU: 45/155)
Notes: Sand devils sometimes carry wizard wands on them as weapons

Dirge, Ancient Death
Level: ?U
AS: 195
DS:
CS: 190
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Bog Invasion - Graveyard
Spells: Mind jolt, torment, implosion
Abilities:
Armor and Weapons:
Notes:

Dirge, Death
Level: 9U
AS: 60 (fist), 70 (swing)
DS: 95 (65)
CS: 41
TD: 27
MB: 63
MD: 32
Hit Points: 125
Crittable: Yes
Skin: Dirge skin
Treasure: Yes
Location: Bog - Graveyard, Beached Hulk - Solhaven, Wormwood Slough - Graveyard
Spells: Fear, calm, vibration chant
Abilities: None
Armor and Weapons: Some of the dirges in the Bog carry black scimitars (STR/DU: 60/150)
Notes:

Dirge, Elder
Level: 23U
AS: 200
DS: 200
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Bog Invasion - Graveyard
Spells:
Abilities:
Armor and Weapons:
Notes:

Dirge, Greater
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Bog Invasion - Graveyard
Spells:
Abilities:
Armor and Weapons:
Notes:

Dirge, Insane
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Bog Invasion - Graveyard
Spells:
Abilities:
Armor and Weapons:
Notes:

Dirge, Stalwart
Level: ?U
AS: 60 (swing)
DS: 75
CS: 36
TD: 109
MB: 58
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Fear, calm
Abilities:
Armor and Weapons:
Notes:

Disruptor, Bregandian
Level: ?
AS: 253 (swing)
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells:
Abilities:
Armor and Weapons: Black scimitar
Notes:

Dissipator, Bregandian
Level: ?
AS: 290
DS: 300
CS:
TD: 180
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Dispel
Abilities:
Armor and Weapons:
Notes:

Dissipator, Krolvin
Level: ?
AS:
DS: 173
CS:
TD: 90
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Dispel
Abilities:
Armor and Weapons:
Notes:

Dissipator, Luukosian
Level: ?
AS:
DS: 313
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Elemental wave
Abilities:
Armor and Weapons:
Notes:

Dissipator, Sheruvian
Level: 75
AS:
DS: 735 (313)
CS:
TD: 318 (210)
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells: Elemental dispel
Abilities: Acid spray wave (An elemental wave type spell that sprays acid)
Armor and Weapons:
Notes:

Dog, Black Wild
Level: ?
AS:
DS:
CS: None
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin:
Treasure:
Location: Orcswold - Ta'Illistim
Spells: None
Abilities:
Armor and Weapons: None
Notes:

Dog, Fiery Devil
Level: ?U
AS: 223
DS: 144
CS:
TD: 128
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Minor water, minor acid, death cloud, spirit warding I, elemental defense I, elemental defense II
Abilities: Immune to punctures
Armor and Weapons:
Notes:

Dog, Rabid Guard
Level:
AS: 68 (charge), 76 (bite)
DS: 94
CS: None
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Rotted canine
Treasure: None
Location: Thurfel's Keep - Icemule Trace
Spells: None
Abilities: None
Armor and Weapons: None
Notes:

Dragon, Little
Level: ?
AS: 90
DS: 100
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: Possible skin?
Treasure:
Location: Dragon's Lair (Sea of Fire) - Icemule Trace
Spells:
Abilities:
Armor and Weapons:
Notes:

Dragon, Massive
Level: ?
AS: 900
DS: 15
CS:
TD:
MB:
MD:
Hit Points: 1000's
Crittable:
Skin:
Treasure:
Location: Dragon's Lair - Icemule Trace
Spells:
Abilities:
Armor and Weapons:
Notes:

Dweller, Krag
Level: 8
AS: 90 (pound)
DS: 43 (25)
CS: None
TD:
MB:
MD: 44
Hit Points: 200
Crittable: No
Skin:
Treasure:
Location: Krag Slopes
Spells: None
Abilities: Krag dwellers have a rolling attack that can kill you instantly, no matter what stance you are in, or what your DS is.
Armor and Weapons:
Notes: Krag dwellers have rock hard hides, which reduces damage to them greatly.

Dweller, Pluton
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Dybbuk
Level: 54U
AS: 321 (bite), 306 (claw)
DS: 257
CS: None
TD: 216 (vs. spirit/elemental)
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Bonespear Tower - Solhaven
Spells: None
Abilities: Sheer fear
Armor and Weapons:
Notes:

Eagle, Blood
Level: 3
AS: 36 (claw), 46 (bite)
DS: 40
CS: None
TD: 69
MB: 30
MD:
Hit Points: 45
Crittable: Yes
Skin: Blood red eagle feather
Treasure: No
Location: Outside Garrison - River's Rest
Spells: None
Abilities: Blood Eagles has a maneuver attack where they can pick you up and drop you in the ravine outside the citadel.
Armor and Weapons: None
Notes:

Eel, Moray
Level: 4
AS: 80
DS: 45
CS:
TD:
MB:
MD:
Hit Points: 80
Crittable:
Skin: Skin
Treasure:
Location: Sea Shore Costal Cliffs (Ice Age critter)
Spells:
Abilities:
Armor and Weapons:
Notes:

Eidelon
Level: 64U
AS: 260
DS: 238
CS: 320
TD: 256 (vs. spirit/elemental)
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Bonespear Tower - Solhaven
Spells: Limb disruption, evil eye, torment, spirit warding I, spirit warding II, lesser shroud, elemental defense I, elemental defense II, elemental defense III
Abilities: Sheer fear
Armor and Weapons:
Notes:

Elder, Illoke
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Elder, Sheruvian
Level: ?U (108U?)
AS: 997 (swing)
DS:
CS: 600
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Curse
Abilities: Sheer fear
Armor and Weapons:
Notes: If they cast curse on you, expect to drop your weapon and shield

Elemental, Earth
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Elemental, Fire
Level: 85
AS: 400
DS: 200
CS:
TD: 255
MB:
MD:
Hit Points: 1500
Crittable:
Skin: None
Treasure:
Location: Eye of V'Tull - Teras Isle, Lower Eye - Teras Isle
Spells: Minor fire, major fire, cone of fire, fire elemental wave, mass boil earth
Abilities: Immune to fire and electricity
Armor and Weapons:
Notes:

Elemental, Ice
Level: 95
AS:
DS:
CS:
TD: 370
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Aenatumgana - Pinefar
Spells:
Abilities: Dispel elemental blade, freeze weapons, healed by water and ice spells.
Armor and Weapons:
Notes:

Elemental, Lesser Ice
Level: 65-68
AS: 328
DS: 265
CS:
TD: 279
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Aenatumgana - Pinefar
Spells: Major cold, ice elemental wave
Abilities: Dispel elemental blade, freeze weapons, healed by water and ice spells.
Armor and Weapons:
Notes:

Farmhand, Rotting
Level: 30U
AS: 225 (swing)
DS: 180
CS: None
TD:
MB: 158
MD: 81
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Abandoned Farm - Icemule Trace
Spells: None
Abilities: Empathic Tug
Armor and Weapons: The rotting farmhand at the Abandoned Farm carries a rusted pitchfork (STR/DU: 70/190) and wears threadbare overalls (STR/DU: 10/80)
Notes:

Fenghai
Level: 23
AS: 202 (spell), 166 (weapon), 160 (fist)
DS: 301 (185)
CS: 320
TD: 104 (vs. spirit), 106 (vs. sorcerer). 131 (vs. Elemental)
MB:
MD:
Hit Points: 150
Crittable: Yes
Skin: None
Treasure: Yes
Location: Warrens (Foggy Valley) - Solhaven
Spells: Sleep, slow 1, cone of lightning, minor shock, minor water, minor acid, minor fire, major cold, major fire, major shock, elemental defense I, elemental defense II, elemental defense III, wizard shield, blur, mass blur
Abilities: Uses defensive spells that a wizard can use, can instantly boost their TD by +25, immune to non-magical weapons..
Armor and Weapons: The fenghai in the Foggy Valley carry blackened scythes (STR/DU: 25/150) or shortened wavy kris (STR/DU: 70/185) and carry wooden shields (STR/DU: 45/155)
Notes:

Fiend, Arch
Level: ?U
AS: 969 (swing)
DS: 862
CS:
TD: 867
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Elemental wave, death cloud
Abilities:
Armor and Weapons:
Notes:

Fiend, Lesser
Level: ?U
AS: 357 (pound), 401 (claw)
DS: 731 (330)
CS: 305
TD: 315
MB: 330
MD:
Hit Points: 600+
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells: Elemental wave, boil earth, haste I, elemental deflection
Abilities:
Armor and Weapons:
Notes:

Fighter, Orc
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Figure, Ancient Hooded
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Figure, Bone
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Figure, Dark Spindly-Clawed
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Figure, Decaying
Level: 30-35U
AS: 178
DS: 140
CS: 175
TD: 150
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Wizard and sorcerer spells
Abilities:
Armor and Weapons:
Notes:

Figure, Hazy Miasma-Shrouded
Level: ?U
AS: 268 (bite), 275 (claw)
DS: 331 (171)
CS: 234
TD: 230
MB:
MD: 167
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells: Blood burst
Abilities:
Armor and Weapons:
Notes:

Figure, Hooded
Level: 30-35
AS: 180
DS: 225 (140)
CS: 150/175
TD: 150-205
MB: 108
MD: 80
Hit Points: 190
Crittable: Yes (depending on armor)
Skin: None
Treasure: Yes
Location: Jagged Plain - Broken Lands
Spells: Figures are high level wizards and sorcerers, and as such I would imagine they have access to any of the spells available to these professions. They are not hybrids of the professions, mind you, so you won't see a hooded figure casting spirit fog followed by cone of lightning. The most common offensive spells they use are elemental blast, elemental wave, elemental strike, mana disrupt, cone of lightning, and the various single target elemental aimed spells available to wizards. They appear already spelled up with all the defensive spells available to their profession.
Abilities: Just the spells, and dispel with no prep time.
Armor and Weapons: The hooded figures in the Jagged Plain wear studded leather (STR/DU: 95/200) and double chain (STR/DU: 95/400) and light leather (STR/DU: 10/80) and brigandine armor (STR/DU: 99/250) and augmented breastplate (STR/DU: 95/480) and flowing robes and chain hauberk (STR/DU: 99/445) and augmented chain (STR/DU: 95/430) and carry short swords (STR/DU: 70/185)and wooden shields (STR/DU: 45/155) and falchions (STR/DU: 75/160) and daggers (STR/DU: 18/195) and morning stars (STR/DU: 60/145) and flails (STR/DU: 60/150) and maces and quarter staffs and rusty iron falchions
Notes:

Figure, Lithe
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Figure, Mist-Shrouded Frail
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Firephantom
Level: 6U
AS: 60 (swing), 60 (spells)
DS: 20
CS: None
TD: 18
MB: 36
MD: 18
Hit Points: 85
Crittable: No
Skin: None
Treasure: Yes (only be repelling or searching them real fast)
Location: Volcano - Danjirland, Outside Ciatadel - River's Rest
Spells: Minor fire, major fire, firestorm
Abilities: Immune to fire
Armor and Weapons: The firephantoms Outside the Citadel carry scimitars (STR/DU: 60/150)
Notes:

Fisherman, Spectral
Level: 6U
AS: 40 (swing)
DS: 100 (35)
CS: None
TD: 18
MB: 46
MD:
Hit Points: 110
Crittable: No
Skin: None
Treasure: Yes
Location: Sailor's Haven - Coastal Cliffs, Beached Hulk - Solhaven
Spells: None
Abilities: None
Armor and Weapons: The spectral fisherman at Sailor's Haven carry tridents (STR/DU: 70/190), the ones at the Beached Hulk carry tridents (STR/DU: 70/190) and wear fisherman's aprons (STR/DU: 35/120)
Notes: Cannot be tackled

Force, Dark
Level: ?U
AS: 581 (spell), 567 (swing)
DS:
CS: 434
TD:
MB:
MD: 289
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Cone of lightning, fear
Abilities: Sheer fear
Armor and Weapons:
Notes:

Fungus, Shimmering
Level: 34-35
AS:
DS: 198
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Wraithenmist, Ta'Illistim
Spells:
Abilities:
Armor and Weapons:
Notes:

Fury, Dark
Level: ?
AS: 499
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Gak, Spotted
Level: 2
AS: 30, 24 (charge)
DS: 24
CS: None
TD:
MB: 23
MD: 26
Hit Points:
Crittable: Yes
Skin: Gak pelt
Treasure: None
Location: Graendlor Pasture - Wehnimer's Landing
Spells: None
Abilities: None
Armor and Weapons: None
Notes:

Gak, Stripped
Level: 3
AS: 40 (charge)
DS: 42
CS:
TD:
MB: 28
MD: 29
Hit Points:
Crittable: Yes
Skin: Gak hide
Treasure: None
Location: Graendlor Pasture - Wehnimer's Landing
Spells: None
Abilities: None
Armor and Weapons: None
Notes:

Gargoyle, Lesser Stone
Level: 27
AS: 210 (claw)
DS: 142 (92)
CS: None
TD: 150 (81)
MB:
MD:
Hit Points: 500
Crittable: Yes
Skin: None
Treasure: Yes
Location: Outer Ward (Darkstone Castle) - Wehnimer's Landing
Spells: None
Abilities: Gargoyles will sometimes leap at you, trying to crush you under their weight. A maneuver roll is required to dodge, and whether dodged or not, the gargoyle suffers a -50 DS for a round or two following its leap. In addition, if a gargoyle is not prone when killed, another maneuver roll will be required to dodge the falling body. gargoyles are, of course, made of solid rock, which means that they sometimes break weapons and shields (supposedly only non-magical ones, at this time), and will deflect many spells, especially warding spells.
Armor and Weapons: The lesser stone gargoyles in Darkstone castle wear chain hauberks (STR/DU: 99/445)
Notes:

Gargoyle, Stone
Level: 39
AS: 253 (claw), 255 (bite)
DS: 225 (98)
CS: None
TD: 175
MB:
MD:
Hit Points: 650
Crittable: Yes
Skin: None
Treasure: Yea
Location: Outer Ward - Darkstone Castle
Spells: None
Abilities: Gargoyles will sometimes leap at you, trying to crush you under their weight. A maneuver roll is required to dodge, and whether dodged or not, the gargoyle suffers a -50 DS for a round or two following its leap. In addition, if a gargoyle is not prone when killed, another maneuver roll will be required to dodge the falling body. Gargoyles are, of course, made of solid rock, which means that they sometimes break weapons and shields (supposedly only non-magical ones, at this time), and will deflect many spells, especially warding spells.
Armor and Weapons:
Notes:

Gatherer, Kobold
Level: ?
AS: 75 (swing)
DS: 40
CS:
TD:
MB:
MD: 30
Hit Points:
Crittable:
Skin:
Treasure:
Location: Kobold Village
Spells:
Abilities:
Armor and Weapons:
Notes:

Gemsting
Level: 4
AS: 80
DS: 45
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Ice Age critter
Spells:
Abilities:
Armor and Weapons:
Notes:

General, Kobold
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location:
Spells:
Abilities:
Armor and Weapons:
Notes:

Ghast, Spectral
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Ghost
Level: 2U
AS: 40 (swing)
DS: 35
CS: None
TD: 6
MB: 20
MD:
Hit Points: 50
Crittable: No
Skin: None
Treasure: Yes (only by repelling)
Location: Cemetary - Costal Cliff's
Spells: None
Abilities: Immune to punctures
Armor and Weapons: Ghosts in the Costal Cliffs Cemetary carry short swords (STR/DU: 70/185)
Notes: Cannot be tackled

Ghost (Box critter)
Level: ?U
AS:
DS: 332
CS:
TD: 270
MB:
MD:
Hit Points:
Crittable: No
Skin: None
Treasure: None
Location: Box critter
Spells:
Abilities:
Armor and Weapons:
Notes:

Ghost, Anwyn
Level: 150U
AS: 431
DS: 375
CS: 625
TD: 653
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Anwyn Castle invasion
Spells: Elemental wave, elemental strike, elemental dispel, boil earth, fear, most all sorcerer spells
Abilities:
Armor and Weapons:
Notes:

Ghost, Crimson
Level: ?U
AS: 250
DS: 220
CS:
TD: 114
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Ghost, Flickering Wide-Eyed
Level: ?U
AS: 30 (ensnare)
DS: 54
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Ghoul, Ghastly
Level: ?U
AS: 566
DS: 275
CS: 625
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Elemental strike, elemental dispel, death cloud
Abilities:
Armor and Weapons:
Notes:

Ghoul, Greater
Level: 3U
AS: 40 (swing), 40 (claw)
DS: 20
CS: None
TD: 9
MB: 21
MD: -11
Hit Points: 60
Crittable: Yes
Skin: Ghoul scraping
Treasure: Yes
Location: Bog - Graveyard, Outside Citadel - River's Rest, Crypt Tunnels - Graveyard, Beached Hulk - Solhaven, Wormwood Slough - Graveyard
Spells: None
Abilities: None
Armor and Weapons: The greater ghouls at the Beached Hulk carry short swords (STR/DU: 70/185) and wear dry-rotted rags (STR/DU: 10/80)
Notes:

Ghoul, Pitiful Little Green
Level: 1U
AS: 10 (swing)
DS: 25
CS: None
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin:
Treasure:
Location: Invasion
Spells: None
Abilities: None
Armor and Weapons: Dark iron sword
Notes:

Ghoul, Lesser
Level: 1U
AS: 20 (claw)
DS: 10 (5)
CS: None
TD: 3
MB: 5
MD: -17
Hit Points: 25
Crittable: Yes
Skin: Ghoul nail
Treasure: Yes
Location: Burial Grounds - Graveyard, Bog - Graveyard, Outside Crypt - Graveyard
Spells: None
Abilities:
Armor and Weapons: The lesser ghouls in the Burial Grounds wear tattered rags (STR/DU: 99/250)
Notes:

Giant, Bone
Level: ?U
AS: 100 (pound)
DS: 40
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Giant, Fire
Level: 45
AS: 322
DS: 191 (151)
CS:
TD: 165
MB:
MD:
Hit Points:
Crittable:
Skin: Fire giant hand
Treasure:
Location: Invasion
Spells: Major fire, tremors, firestorm, elemental defense I, elemental defense II, elemental defense III, resist elements
Abilities: Gorge, shakes calms, immune to fire
Armor and Weapons:
Notes:

Giant, Frost
Level: 20
AS: 177 (swing), 144 (weapon), 140 (ensnare), 155 (pound), 139 (spells)
DS: 200 (83)
CS: None
TD: 70
MB:
MD: 70
Hit Points: 275
Crittable: Yes
Skin: Giant toe
Treasure: Yes
Location: Glacier - Danjirland, White Ice Lake - Trail to Icemule Trace
Spells: Major cold, spirit defense, spirit warding I, spirit warding II, minor acid
Abilities: Stomp, spits ice chunks at whole room, occasional AS booster (eyes glow with a ice blue light, adds +35 to AS), shakes off stun, weakness to fire, cold heals, immune to water.
Armor and Weapons: The frost giants on the Glacier carry ice spears (STR/DU: 15/130) and frost-covered battle axes (STR/DU: 70/155) and wear full leather (STR/DU: 20/95) and leather helms (STR/DU: 90/250) and some carry war hammers (STR/DU: 60/155) and carry wooden shields (STR/DU: 45/155) and wear horned helms (STR/DU: 35/551); the frost giants at White Ice Lake carry battle axes (STR/DU: 70/155) and wear brigandine armor (STR/DU: 99/250)
Notes:

Giant, Greater Ice
Level: 29
AS: 202
DS: 147
CS:
TD: 144
MB:
MD:
Hit Points:
Crittable:
Skin: Giant scalp
Treasure:
Location: Southern Slope - Icemule Trace
Spells: Elemental dispel, Spirit protection II, elemental refraction
Abilities: Ice spit, avalanche, shakes off stuns
Armor and Weapons:
Notes:

Giant, Ice
Level: 18
AS: 190 (swing)
DS: 265 (105)
CS: None
TD: 54
MB: 153
MD: 87 (55)
Hit Points: 275
Crittable: Yes
Skin: Giant tooth
Treasure: Yes
Location: Ice Plains (East Gate) - Icemule Trace
Spells: None
Abilities: None
Armor and Weapons: The ice giants in the Ice Plains carry frost-covered falchions (STR/DU: 75/160) and carry reinforced shields (STR/DU: 45/165)
Notes:

Giant, Lesser Ice
Level: 19
AS: 183
DS: 109
CS:
TD: 54
MB:
MD:
Hit Points: 340
Crittable: Yes
Skin: Giant scalp
Treasure: Yes
Location: Foothills (Icemule Trace) - Trail to Pinefar
Spells:
Abilities: Shakes off stuns
Armor and Weapons: The lesser ice giants in the Foothills carry massive icicles (STR/DU: 60/145)
Notes:

Giant, Massive Bone
Level: ?U
AS: 147
DS: 137
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Giant, Shadowy Storm
Level: ?U
AS: 228 (claw), 229 (pound)
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Giant, Skeletal
Level: 12U
AS: 120, 110 (swing)
DS: 40
CS: None
TD: 36
MB: 50
MD:
Hit Points: 290
Crittable: Yes
Skin: Giant Bone
Treasure: Yes
Location: Sentoph
Spells: None
Abilities: None
Armor and Weapons: The skeletal giants on Sentoph carry flails (STR/DU: 60/150) and wear leg greaves and reinforced leather (STR/DU: 35/100)
Notes:

Giant, Stone
Level: 26
AS: 163 (weapon), 208
DS: 275 (97)
CS: 109
TD: 83
MB:
MD:
Hit Points: 185
Crittable: Yes
Skin: None
Treasure: Yes
Location: Stone Valley - Danjirland
Spells: Natural colors, self control, Phoen's strength, spirit defense, resist elements, tremors, boil earth, quake
Abilities: Small rage attack which seems to boost AS by 50 while dropping DS by 65; can slap the ground, sending up a spray of rock which can damage and stun if not avoided.
Armor and Weapons:
Notes:

Giant, Storm
Level: 18
AS: 147 (weapon), 140 (spells), 165
DS: 211 (83)
CS: None
TD: 67
MB: 71
MD: 64
Hit Points: 300
Crittable: Yes
Skin: Giant skin
Treasure: Yes
Location: Sentoph (Upper Trollfang) - Wehnimer's Landing, Wehntoph Northern Slopes - Wehnimer's Landing, The Hills (Foggy Valley) - Solhaven
Spells: Call Wind, Minor Water, Major Shock, Spirit Defense, Spirit Warding I, tremors, death cloud
Abilities: Stomp, Gale force breath which can knock you into the next room, shakes off stuns, lightning heals, can cause a gust of wind when they enter a room which can knock you to the ground with a round time penalty
Armor and Weapons: The giants on the Wehntoph Northern Slopes carry massive battle axes (STR/DU: 70/155) and wear burnished winged helms (STR/DU: 35/551) and burnished steel hauberk (STR/DU: 99/445)
Notes:

Glacei, Major
Level: 51
AS: 266
DS: 155 (115)
CS:
TD: 198
MB:
MD:
Hit Points: 425
Crittable:
Skin: None
Treasure:
Location: Nightmare Gorge - Pinefar, Arctic Tundra - Pinefar
Spells: Major Cold
Abilities: Super cold, ice chunk, cone of cold
Armor and Weapons:
Notes:

Glacei, Minor
Level: 44
AS: 256 (spell), 226 (lash)
DS: 271 (105)
CS:
TD: 187
MB:
MD:
Hit Points: 375
Crittable: No
Skin: None
Treasure:
Location: Nightmare Gorge - Pinefar, Frozen Tundra - Pinefar
Spells: Major cold
Abilities: Super cold, ice chunk, cone of cold
Armor and Weapons:
Notes: Minor glacei have the ability to bury any dead bodies in a room, which can only be found through searching

Gladiator, Orc
Level: ?
AS:
DS: 184
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Gnoll, Cave
Level: 3
AS: 60
DS: 55
CS: None
TD: 15
MB:
MD:
Hit Points: 65
Crittable: Yes
Skin: None
Treasure: Yes
Location: Gnome Mine - Wehnimer's Landing, Cavernhold,
Spells: None
Abilities: None
Armor and Weapons:
Notes:

Gnoll, Ranger
Level: 5
AS: 60
DS: 40
CS:
TD: 15
MB:
MD:
Hit Points: 60
Crittable:
Skin: None
Treasure:
Location: Cavernhold
Spells:
Abilities:
Armor and Weapons:
Notes:

Gnoll, Thief
Level: 7
AS: 80 (swing)
DS: 40 (30)
CS: None
TD: 21
MB: 40
MD: 1
Hit Points: 80
Crittable: Yes
Skin: None
Treasure: Yes
Location: Mossy Caverns - Coastal Cliffs, Cavernhold
Spells: None
Abilities: None
Armor and Weapons: The thief gnolls in the Mossy Caverns carry flamberges (STR/DU: 70/190)
Notes:

Gnome, Cave
Level: 2
AS: 20 (swing)
DS: 40
CS: None
TD: 6
MB: 16
MD: -4
Hit Points: 60
Crittable: Yes
Skin: Gnome scalp
Treasure: Yes
Location: Catacombs - Wehnimer's Landing, Mine - Mine Road, Underground Tunnels - Icemule Trace, Gnome Mine - Wehnimer's Landing
Spells: None
Abilities: None
Armor and Weapons: The cave gnomes in the Mine carry handaxes (STR/DU: 70/160) and wooden shields (STR/DU: 45/155) and wear leather breastplates (STR/DU: 85/170); the cave gnomes in the Underground Tunnels carry cudgels (STR/DU: 8/130)
Notes:

Goblin
Level: 2
AS: 40 (swing)
DS: 40
CS: None
TD: 6
MB:
MD: -4
Hit Points: 50
Crittable: Yes
Skin: Goblin skin
Treasure: Yes
Location: Outside Crypt - Graveyard, Upper Trollfang, Sea Caves - Mine Road
Spells: None
Abilities: None
Armor and Weapons:
Notes:

Goblin, Dapper
Level:
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Golem, Ancient Crystal
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Golem, Bone
Level: 8U
AS: 100 (swing), 90 (pound), 60 (ensnare)
DS: 30
CS: None
TD: 24
MB: 41
MD: 25
Hit Points: 110
Crittable: Yes
Skin: Golem bone
Treasure: Yes
Location: Danjirland, Outside Citadel - River's Rest
Spells: None
Abilities: None
Armor and Weapons: None
Notes:

Golem, Crystal
Level: 12
AS: 80 (swing), 90 (stomp), 100 (ensnare)
DS: 124 (44)
CS: None
TD: 36
MB:
MD:
Hit Points: 220
Crittable: Yes
Skin: None
Treasure: Yes
Location: Mine - Mine Road
Spells: None
Abilities: Stomp, immune to punctures
Armor and Weapons: None
Notes:

Golem, Garnet
Level: ?
AS: 120
DS: 60
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Golem, Huge Mein
Level: 37
AS: 245 (pound), 220 (ensnare)
DS: 130
CS: None
TD: 136
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: None, unless you like heavy main shards (imbeddable I think)
Location: Inner Keep - Darkstone Castle, Dungeon (2nd level) - Darkstone Castle
Spells: None
Abilities: Mein Golems get two simultaneous attacks, and the fact that they are made of sold mein means hitting them can knock your weapon from your hand, or occasionally break it altogether. In addition, when killed, they cannot be searched, but rather, explode, flinging deadly shards of mein in all directions.
Armor and Weapons:
Notes:

Golem, Ice
Level: ?
AS: 336
DS: 234
CS:
TD:
MB:
MD:
Hit Points: 1300
Crittable:
Skin:
Treasure:
Location: Aenatumgana - Pinefar
Spells:
Abilities: Ice elemental wave
Armor and Weapons:
Notes:

Golem, Ice Blue Sapphire
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:

Golem, Lava
Level: 80
AS: 400
DS: 150
CS:
TD: 360
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Eye of V'Tull - Teras Isle, Lower Eye - Teras Isle
Spells:
Abilities: Heat weapon, fire crits, fire blob, immune to fire and lightning
Armor and Weapons:
Notes:

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