








Tebon's Critter Compendium, Part 3 of 5
Author -
Tebon
Golem, Massive Stone
Level: 75
AS: 380
DS:
CS: None
TD: 200+
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Invasion
Spells: None
Abilities: Explodes when searched
Armor and Weapons:
Notes:
Golem, Night
Level: 5
AS: 75 (swing), 50 (pound), 85 (ensnare)
DS: 40
CS: None
TD: 15
MB: 16
MD: 35
Hit Points: 100
Crittable: Yes
Skin: Night golem finger
Treasure: Yes
Location: Outside Garrison - River's Rest
Spells: None
Abilities: None
Armor and Weapons: None
Notes:
Golem, Quartz
Level: ?
AS: 160
DS: 90
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Golem, Rainbow Glaes
Level: ?
AS: 394
DS: 482
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Golem, Shadow
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Golem, Sheruvian Rock
Level: 72
AS: 370 (swing)
DS: 274 (200)
CS:
TD: 304
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Hits the ground with its club to cause shards to go flying
Armor and Weapons: The Sheruvian rock golem carries a massive glaes club
Notes:
Golem, Soul
Level: 65U
AS: 415
DS: 330
CS:
TD: 267
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure:
Location: Temple of Luukos - Teras Isle
Spells:
Abilities: Rush, Immune to all spells except clerics and bards
Armor and Weapons:
Notes:
Golem, Steel
Level: 20
AS: 130 (pound), 105 (swing), 115 (ensnare)
DS: 105 (60)
CS: None
TD: 60
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: None
Treasure: Yes
Location: Glacier Ruins - Danjirland
Spells: None
Abilities: Stomp, immune to punctures
Armor and Weapons:
Notes:
Golem, Tiny Mein
Level: ?
AS: 255
DS: 200
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Golem, Tourmaline
Level: ?
AS: 190
DS: 315
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Grahnk, Massive
Level: 20
AS: 164 (claw), 114 (pound), 164 (swing)
DS: 247 (153)
CS: None
TD:
MB:
MD: 68
MS: 139
Hit Points:
Crittable: No
Skin: None
Treasure: Yes
Location: Thurfel's Cellar - Icemule Trace
Spells: None
Abilities: Tackle, berserk
Armor and Weapons: Heavy stone club, coral shield, squid-crested breastplate
Notes:
Gremlin, Decaying
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Gremlin, Nasty Little
Level: 6
AS: 50
DS: 90 (45)
CS: None
TD: 10
MB:
MD: -5
Hit Points: 35
Crittable: Yes
Skin: None
Treasure: Yes
Location: Twin Canyons - Wehnimer's Landing
Spells: None
Abilities: Gremlins will jump up on you, and try to knock you down before attacking. They also like to rummage through your stuff and steal goodies. Stealing causes their DS to drop, and if you kill the gremlin, you get the item back.
Armor and Weapons: Dagger (STR/DU: 18/195)
Notes: A gremlin can open up a closed container to get items from inside.
Gremlin, Odd-Looking
Level: ?
AS: 6
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location:
Spells:
Abilities:
Armor and Weapons:
Notes:
Gremlock
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location:
Spells:
Abilities:
Armor and Weapons:
Notes:
Grr'non
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Aenatumgana - Pinefar
Spells:
Abilities:
Armor and Weapons:
Notes:
Grub, Slimmy Little
Level: 1
AS: 10 (nip)
DS: 10
CS:None
TD: 3
MB: 8
MD:
Hit Points: 15
Crittable: Yes
Skin: None
Treasure: Yes
Location: Twin Canyons - Wehnimer's Landing
Spells: None
Abilities: Poison
Armor and Weapons: None
Notes: Cannot be tackled
Guard, Elite Winter Orcish
Level: ?
AS: 187 (stomp), 202 (pound), 174 (claw), 195 (spell), 78 (throw)
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells: Spirit Protection I, Major Cold
Abilities:
Armor and Weapons:
Notes:
Guard, Temporal
Level: ?U
AS: 325 (swing)
DS: 275
CS: 320
TD: 185
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Silence, spirit protection I, spirit protection II
Abilities: Sheer fear
Armor and Weapons: Pitted claidhmore (STR/DU: 75/200), rusted hauberk (STR/DU: 99/445)
Notes:
Guardian, Ancient Cold
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Guardian, Cold
Level: 15
AS: 75 (swing), 100 (spells)
DS: 100 (50)
CS: None
TD: 45
MB: 55
MD:
Hit Points: 175
Crittable: No
Skin: None
Treasure: Yes
Location: Glacier - Danjirland, Cave of Ice - Trail to Icemule Trace, Outside Abbey - Icemule Trace
Spells: Major cold
Abilities: Immune to cold
Armor and Weapons: The cold guardians Outside the Abbey wear double leather (STR/DU: 35/120)
Notes: Cannot be tackled
Guardian, Fire
Level: 16
AS: 85 (swing), 110 (spells)
DS: 70
CS: None
TD: 48
MB:
MD:
Hit Points: 195
Crittable: No
Skin: None
Treasure: Yes
Location: Volcano - Danjirland, North Beach - Solhaven
Spells: Minor fire, major fire, firestorm
Abilities: None
Armor and Weapons: None
Notes: Vulnerable to cold/water
Guardian, Royal Troll
Level: ?
AS: 100
DS: 50
CS:
TD: 35
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Regeneration
Armor and Weapons:
Notes:
Guardian, Wall
Level:
AS: 92 (swing)
DS: 185 (93)
CS: None
TD:
MB: 88
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Thurfel's Keep - Icemule Trace
Spells: None
Abilities: None
Armor and Weapons: Coral-shafted military pick (STR/DU: 60/150), salt-stained chain hauberk (STR/DU: 99/445)
Notes:
Guardsman, Frosty Rime
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Gyn'arj, Lich
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location:
Spells:
Abilities:
Armor and Weapons:
Notes:
Hag, Ash
Level: 30
AS: 255
DS: 195 (109)
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: Hag Ear
Treasure:
Location: Invasion
Spells: Major fire, firestorm, duplicate, elemental defense I, elemental defense II, elemental defense III, mass elemental defense
Abilities: Immune to fire
Armor and Weapons:
Notes:
Hag, Rotting
Level: ?U
AS: 310 (claw)
DS:
CS: 250
TD: 278
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Hag, Shrieking
Level: ?U
AS: 280 (claw)
DS:
CS: 250
TD: 203
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: None
Location: Invasion
Spells:
Abilities: Banshee-like wail, spirit drain, high perception
Armor and Weapons:
Notes:
Hag, Troll
Level: ?
AS: 102
DS: 97
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Elemental defense I, elemental defense II, blur, minor shock, major shock, call wind, death cloud
Abilities: Shakes calms
Armor and Weapons:
Notes:
Hag, Withered
Level: ?U
AS:
DS:
CS: 250
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Banshee-like wail, spirit drain, high perception
Armor and Weapons:
Notes:
Harbinger, Sheruvian
Level: 60
AS: 280/320 (swing)
DS: 245 (230)
CS: 270/320
TD: 215
MB: 242
MD: 180
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Dark Tunnel - Darkstone Castle, Sheruvian Monastery - Broken Lands
Spells: Lots of defensive and offensive spells. They seem to be most fond of Bind, Blind, Stun, and Guidance for offensive purposes. Spirit strike, mind jolt
Abilities: Harbingers, to my knowledge, are high level clerics in the service of Sheru; immune to cold, and will occasionally heal lost concusiion points. Rage, immune to cold
Armor and Weapons: Black steel claidhmore, black steel full plate
Notes: Low perception
Harridan, Withered
Level: ?U
AS: 280 (claw)
DS: 240
CS: 250
TD: 278
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: None
Location: Invasion
Spells:
Abilities: Banshee-like wail, spirit drain, high perception
Armor and Weapons:
Notes:
Haunt
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Hellion, Hideously Horned
Level: ?
AS: 431
DS:
CS: 625
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Elemental wave, elemental strike, fear
Abilities:
Armor and Weapons:
Notes:
Herald, Umbral Force
Level: ?
AS: 428 (spell), 393 (swing)
DS: 629 (265)
CS:
TD: 246
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Heroism, major acid, boil earth
Abilities:
Armor and Weapons: Blackened dagger
Notes:
Hobgoblin
Level: 3
AS: 50 (swing)
DS: 95 (25)
CS: None
TD: 9
MB:
MD: -1
Hit Points: 60
Crittable: Yes
Skin: Hobgoblin Scalp
Treasure: Yes
Location: Outside Bog - Graveyard, Hobgoblin Village - Wehnimer's Landing, Snowflake Vale - Icemule Trace, Vornavis Trail, Ocoma Vale, Wormwood Slough - Graveyard
Spells: None
Abilities: None
Armor and Weapons: The hobgoblins in Ocoma vale carry feather decorated bone spears and wear leather skull caps (STR/DU: 90/250); and woven bead armor (STR/DU: 10/80); the hobgoblins in the Graveyard carry morning stars (STR/DU: 60/145) and wear cuirbouilli leather (STR/DU: 95/195) and metal aventails; the hobgoblins at Snowflake Vale carry rapiers and wooden shields (STR/DU: 45/155) and wear leather helms (STR/DU: 90/250) and reinforced leather (STR/DU: 35/100), the hobgoblins in Wormwood Slough carry iron battle axes (STR/DU: 70/155) and wear leather breastplates (STR/DU: 85/170) and leather helms (STR/DU: 90/250)
Notes:
Hobgoblin, Mongrel
Level: 5
AS: 83 (swing)
DS: 114 (31)
CS: None
TD:
MB: 29
MD: 35
Hit Points:
Crittable: Yes
Skin: Mongrel hobgoblin snout
Treasure: Yes
Location: Ocoma Vale
Spells: None
Abilities: None
Armor and Weapons: The mongrel hobgoblins in Ocoma Vale carry spiked clubs (STR/DU: 60/145) and wear lynx hide armor (STR/DU: 35/120)
Notes:
Hobgoblin, Really Big
Level: ?
AS: 300 (claw)
DS: 240
CS:
TD: 225
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Appeared in the Upper Dragonsclaw
Spells:
Abilities:
Armor and Weapons:
Notes: Carried a wand that could vaporize you instantly. Did not seem to be able to be killed, as it was decapitated many times to no avail.
Hornet, Greenwing
Level: 18
AS: 85 (stinger)
DS: 120
CS: None
TD: 54
MB:
MD:
Hit Points: 130-180
Crittable: Yes
Skin: Greenwing hornet stinger
Treasure: None
Location: Anwyn Castle
Spells: None
Abilities: Sting can cause Slow 2, and poison
Armor and Weapons: None
Notes:
Hornet, Sheruvian Battle
Level: 55
AS: 270 (sting)
DS: 175
CS:
TD: 241
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Sting causes slow
Armor and Weapons:
Notes:
Horror
Level: ?U
AS: 431
DS: 365 (315)
CS: 666
TD: 715
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Elemental blast, elemental wave, elemental dispel, most sorcerer spells
Abilities:
Armor and Weapons:
Notes:
Horror, Lava
Level: 128U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Hound, Brindle Wild
Level: ?
AS: 212 (charge)
DS: 190
CS: None
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Yellow canine
Treasure: None
Location: Orcswold - Ta'Illistim
Spells: None
Abilities:
Armor and Weapons: None
Notes:
Hound, Draken
Level: 25
AS: 230 (bite), 220 (claw)
DS: 192
CS:
TD:
MB:
MD:
Hit Points: 500
Crittable:
Skin: Hide
Treasure:
Location: Retired critter
Spells:
Abilities:
Armor and Weapons:
Notes:
Hound, Fire
Level: 24
AS: 185 (claw), 195 (bite), 185 (breath weapon)
DS: 68
CS: None
TD: 72
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: None
Treasure: None
Location: Spider Temple - Wehnimer's Landing
Spells: None
Abilities: Immune to heat/fire, fire breath
Armor and Weapons: None
Notes:
Hound, Hell
Level: ?
AS: 275
DS: 130
CS:
TD: 154
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Elemental Wave
Abilities: Immune to punctures
Armor and Weapons: None
Notes:
Hound, Hunch-Backed
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Hound, Ice
Level: 24
AS: 190 (claw), 210 (bite), 185 (breath weapon)
DS: 68
CS: None
TD: 72
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: Ice hound ear
Treasure: None
Location: Trail to Icemule Trace
Spells: None
Abilities: Immune to cold, ice breath
Armor and Weapons: None
Notes:
Hound, Night
Level: 24U
AS: 190 (claw), 195 (bite)
DS: 68
CS: None (72 for its breath)
TD: 122
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: Night hound hide
Treasure: None
Location: Narrow Tunnel - Graveyard, Secluded Valley - Graveyard
Spells: None
Abilities: Poison cloud breath, stuns and attacks nervous system.
Armor and Weapons: None
Notes:
Hound, Nightmarish Hell
Level: ?U
AS: 283
DS: 90
CS:
TD: 154
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Elemental wave, elemental dispel
Abilities: Immune to punctures, breaks out of calms
Armor and Weapons:
Notes:
Hound, Storm
Level: 24
AS: 185 (claw), 195 (bite), 185 (breath weapon)
DS: 68
CS: None
TD: 72
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: None
Treasure: None
Location: Spider Temple - Wehnimer's Landing
Spells: None
Abilities: Immune to lightning/electricity, lightning breath
Armor and Weapons: None
Notes:
Hound, Temporal
Level: ?U
AS: 310 (charge), 332 (claw)
DS: 396 (271)
CS: None
TD: 244
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: None
Location: Invasion
Spells: None
Abilities: Sheer fear
Armor and Weapons: None
Notes:
Hound, Vapor
Level: 24U
AS: 185 (claw), 195 (bite)
DS: 68
CS: None
TD: 122
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: None
Treasure: None
Location: Graveyard
Spells: None
Abilities: Poison cloud breath
Armor and Weapons: None
Notes:
Hound, Water
Level: 24
AS: 185 (claw), 195 (bite), 185 (breath weapon)
DS: 68
CS: None
TD: 72
MB:
MD:
Hit Points: 300
Crittable: Yes
Skin: None
Treasure: None
Location: Spider Temple - Wehnimer's Landing
Spells: None
Abilities: Water breath
Armor and Weapons: None
Notes:
Hound, Zephyr
Level: 24
AS: 230
DS: 192
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Ice Age critter
Spells:
Abilities:
Armor and Weapons:
Notes:
Huntmaster, Ancient
Level: ?
AS: 672 (swing)
DS: 1852 (550)
CS:
TD: 1212
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Has access to any spell that a ranger does
Abilities:
Armor and Weapons: Claidhmore (STR/DU: 75/200), black shield (STR/DU: 45/155)
Notes:
Huntmaster, Shan
Level: ?
AS: 442 (swing)
DS:
CS:
TD: 271
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons: Slim longsword (STR/DU: 65/160)
Notes:
Imp, Baby
Level: ?
AS: 40
DS: 85
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invaded a wedding
Spells:
Abilities:
Armor and Weapons:
Notes:
Imp, Frost
Level: 6
AS: 75 (bite)
DS: 50
CS: None
TD: 18
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Invasion
Spells: None
Abilities:
Armor and Weapons: None
Notes:
Imp, Tiny
Level: ?
AS: 40
DS: 45
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invaded a wedding
Spells:
Abilities: Can steal gems and other valuables from containers
Armor and Weapons:
Notes:
Infantryman, Charred Skeletal
Level: 1U
AS: 0 (swing)
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location:
Spells:
Abilities:
Armor and Weapons: Pitted black bone pike
Notes:
Infantryman, Gruesome Skeletal
Level: ?U
AS: 0
DS: 68
CS: None
TD: 15
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: None
Abilities:
Armor and Weapons: Pitted black bone dagger
Notes:
Initiate, Sheruvian
Level: 42
AS: 240 (swing)
DS: 255 (225)
CS: 222
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure:
Location: Sheruvian Monastery - Broken Lands
Spells: Mind jolt, living rune, spirit drain, forget, spirit guidance
Abilities: Regeneration, shakes off stuns and calms, immune to cold
Armor and Weapons:
Notes: Can heal themselves and others
Jackal, Rotting Hunch-Backed
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Jaguar, Black Luukosian
Level: ?
AS: 150
DS: 86
CS:
TD: 60
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Kappa, Greater
Level: 7
AS: 65 (swing)
DS: 70 (34)
CS: None
TD: 21
MB: 44
MD: 23
Hit Points: 125
Crittable: Yes
Skin: Kappa fin
Treasure: Yes
Location: Black Sands - Coastal Cliffs
Spells: None
Abilities: Immune to stun
Armor and Weapons: The greater kappas in the Black Sands area carry handaxes (STR/DU: 70/160)
Notes:
Karnelin
Level: 1
AS: 41
DS: 45
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Ice Age critter
Spells:
Abilities:
Armor and Weapons:
Notes:
Ki-Lin
Level: 28
AS: 230 (charge), 205 (bite), 211 (stomp)
DS: 170 (157)
CS: None
TD: 84
MB:
MD:
Hit Points: 380
Crittable: Yes
Skin: Ki-Lin horn
Treasure: Yes
Location: Monestary - Lyserian Hills
Spells: Boil Earth??
Abilities:
Armor and Weapons:
Notes: Extremely Rare Critter
King, Crystal Golem
Level: ?
AS: 355
DS:
CS: 266
TD: 255
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes: Blows up when searched
King, Giant
Level: ?
AS: 534 (claw)
DS: 245
CS:
TD: 215
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells:
Abilities: Regeneration
Armor and Weapons:
Notes:
King, Hideous Troll
Level: ?
AS: 773 (claw)
DS: 290
CS:
TD: 215
MB:
MD:
Hit Points: 2000
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Gorge, rage (+171 to AS), regeneration, duplication, struggle, shakes calms
Armor and Weapons:
Notes: Very high perception, even the limbs seem to have a high perception, severed troll arms have a DS of 0 at the highest i've seen and a TD of 24
King, Ghoul
Level: 16U
AS: 125
DS: 80
CS:
TD:
MB:
MD:
Hit Points: 180
Crittable:
Skin: None
Treasure:
Location: Ice Age Critter
Spells:
Abilities:
Armor and Weapons:
Notes:
King, Kiramon
Level: ?
AS: 800
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
King, Massive Kobold
Level: ?
AS: 820
DS: 200?
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
King, Massive Troll
Level: 60
AS: 340 (claw), 375 (pound)
DS: 170
CS: None
TD: 215
MB:
MD: 210
Hit Points: 2000
Crittable: Yes (will not die from death crits)
Skin: Massive troll king hide
Treasure: Yes
Location: Dark Tunnel - Darkstone Castle
Spells: None
Abilities: Troll Kings will sometimes go into a raging fury that raises AS by up to 179 points for a few swings. Note that this drops the Troll King's DS by several 100 points as well, making them an easy target for anyone who can survive the attack. They can also completely regenerate any damage they sustain, including blood loss (starting at 2 hp per round, increasing as they lose more blood), and severed limbs will crawl away to form new Troll Kings, going quickly through a cycle of being a Severed Troll Arm or Leg (level 8), to a pulsating mass, to a quickly growing Troll King, to a Massive Troll King (level 40), with its own regenerative powers, but with no treasure and worth less experience, being "younger", gorge, regeneration, duplication
Armor and Weapons:
Notes:
King, Upland Troll
Level: ?
AS: 569 (claw)
DS: 215
CS: None
TD: 236
MB:
MD: 201
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells: None
Abilities:
Armor and Weapons:
Notes: Very similar to massive troll kings
King, Warlord
Level: ?
AS: 674
DS: 920
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
King, Zombie
Level: 32U
AS: 341 (swing)
DS: 286
CS: 106
TD: 96
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Knight, Death (Type A)
Level: 138U
AS: 405
DS: 415
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Knight, Death (Type B)
Level: 25+U
AS: 370
DS: 240
CS: 257
TD: 143
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Silence, spirit warding I, spirit protection II, lesser shroud
Abilities: Frenzy
Armor and Weapons:
Notes:
Knight, Skeletal
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Knight, Spectral
Level: ?
AS: 470 (swing)
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Sheer fear
Armor and Weapons: Old pitted halberd
Notes:
Kobold
Level: 1
AS: 14 (swing)
DS: 30 (14), have seen their defense reach as high as 60
CS: None
TD: 3
MB: -2
MD: -17
Hit Points: 30
Crittable: Yes
Skin: Kobold Skin
Treasure: yes
Location: Lower Dragonsclaw, Kobold Village, Mine Road,West Road - Solhaven, South Gate Wilds - Icemule
Spells: None
Abilities: With two Kobolds in the same room, one may drop on its hands and knees behind you and the other can push you over making you prone.
Armor and Weapons: The kobolds in the Dirt Mines carry cudgels (STR/DU: 8/130), the kobolds in the Kobold Village carry javelins (STR/DU: 17/105); the kobolds in the South Gate Wilds carry short swords (STR/DU: 70/185) and wear light leather (STR/DU: 10/80) and carry reinforced shields (STR/DU: 45/165); the kobolds on the West Road carry short swords (STR/DU: 70/185); the kobolds outside of Wehnimer's Landing town gates carry short swords (STR/DU: 70/185) and wooden shields (STR/DU: 45/155) and wear light leather (STR/DU: 10/80)
Notes: Most kobolds carry some sort of sack, and they tend to pick up things that catch their eye, so there is a possibility that you might get two boxes off of one!
Kobold, Big Ugly
Level: 2
AS: 40
DS: 64 (16)
CS: None
TD: 6
MB:
MD: 7
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Kobold Village - Wehnimer's Landing
Spells: None
Abilities: Can tackle like regular kobolds by pushing you over the back of another kobold.
Armor and Weapons: Wooden shield, short sword
Notes:
Kobold, Infantry
Level: ?
AS: 2
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Kobold, Massive
Level: ?
AS: 225 (swing)
DS: 140
CS:
TD: 383
MB:
MD:
Hit Points: 300+
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Call wind
Abilities:
Armor and Weapons:
Notes:
Kobold, Mongrel
Level: 4
AS: 50 (swing)
DS: 40 (30)
CS: None
TD: 12
MB: 30
MD: -5
Hit Points: 60
Crittable: Yes
Skin: Rotting kobold scalp
Treasure: Yes
Location: Citadel Alchemist - River's Rest, West Road - Solhaven, Foggy Valley (Beach) - Solhaven
Spells: None
Abilities: None
Armor and Weapons: The mongrel kobolds in the Foggy Valley Beach area carry short swords (STR/DU: 70/185) and wooden shields (STR/DU: 45/155) and wear reinforced leather (STR/DU: 35/100); the mongrel kobolds on the west road carry handaxes (STR/DU: 70/160); the mongrel kobolds at the Citadel Alchemist carry cudgels
Notes:
Kobold, Mountain
Level: 2
AS: 25
DS: 15
CS: None
TD: 6
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Reiver Village
Spells:
Abilities:
Armor and Weapons:
Notes:
Kobold, Sheruvian
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Krylite
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Darkstone
Spells:
Abilities:
Armor and Weapons:
Notes:
Leader, Goblin Bandit
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Steal
Armor and Weapons:
Notes:
Leader, Krolvin Patrol
Level: ?
AS: 282
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Leader, Umbral Strike
Level: ?
AS: 308 (spell), 236 (pound)
DS: 411 (222)
CS: 202
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Minor shock, cone of lightning, minor water, major fire, minor acid, sleep, major cold, major shock
Abilities:
Armor and Weapons:
Notes:
Leaper
Level: 4
AS: 45 (claw), 55 (bite), 40 (stomp)
DS: 55
CS: None
TD: 12
MB: 29
MD: 27
Hit Points: 80
Crittable: Yes
Skin: Leaper Hide
Treasure: None
Location: Costal Cliffs, Wrecked Village - Icemule Trace
Spells: None
Abilities: Disease
Armor and Weapons: None
Notes:
Leaper, Spotted
Level: 4
AS: 55
DS: 28
CS: None
TD: 12
MB:
MD:
Hit Points: 80
Crittable:
Skin: None
Treasure: None
Location: Old Noralgar Road - Lysierian Hills
Spells: None
Abilities: None
Armor and Weapons: None
Notes:
Legionnaire, Faceted Crystalline
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Legon, Dark
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Leopard, Snow
Level: 27
AS: 196
DS: 144
CS: None
TD: 95
MB:
MD:
Hit Points:
Crittable:
Skin: Leopard skin
Treasure:
Location: Quiet Forest - Trail to Pinefar
Spells: None
Abilities:
Armor and Weapons: None
Notes:
Leprechaun, Little Green
Level: ?
AS: 40
DS: 160
CS:
TD: 1
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Steal
Armor and Weapons:
Notes:
Leprechaun, Snarling and Gnarling
Level: ?
AS:
DS: 160
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: St. Patrick's day Invasion 1998
Spells:
Abilities:
Armor and Weapons:
Notes:
Lich, Decaying
Level: ?U
AS: 255
DS:
CS: 122
TD: 87
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Resist calm
Armor and Weapons:
Notes:
Lich, Monastic
Level: 27U
AS: 247 (weapon), 255 (unarmed)
DS: 271 (139)
CS: 108
TD: 93
MB: 198 (153)
MD: 87
Hit Points: 385
Crittable: Yes
Skin: No
Treasure: Yes
Location: Monastery - Lyserian Hills
Spells: Blind, silence, spirit drain, summon Ki-Lin, blur, spirit defense, uncalm, spirit shield, elemental refraction, lesser shroud
Abilities: Shrugs off stuns, empathetic tug
Armor and Weapons: The monastic liches in the monastery carry barbed leather whips (STR/DU: 10/75) or ceremonial kris' and blackened shields (STR/DU: 45/155) and wear blackened visors (STR/DU: 35/551) and black ora bracers (STR/DU: 20/551)
Notes: All armor and weapons are crumbly
Lion, Mountain
Level: 18
AS: 155 (bite), 140 (claw)
DS: 75
CS: None
TD: 54
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Mountain lion skin
Treasure: None
Location: Stone Valley - Danjirland
Spells: None
Abilities: Disease?
Armor and Weapons: None
Notes:
Lizard, Bony-Plated Red
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Lizard, Bony-Plated Young
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Lizard, Siren
Level: 60
AS: 255 (ensnare), 325 (claw), 370 (tail), 275 (fist)
DS: 213 (163)
CS: None
TD: 231
MB:
MD:
Hit Points: 1000
Crittable:
Skin: Multicolored siren lizard skin
Treasure:
Location: Fhorian Village - Teras Isle
Spells:
Abilities: Tail sweep, poison touch
Armor and Weapons: None
Notes:
Lizardmen, Sohl'r
Level: 7
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Ice Age critter
Spells:
Abilities:
Armor and Weapons:
Note
===========================================
Lord, Bandit
Level: ?
AS: 337
DS: 279
CS:
TD: 141
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Lord, Dark
Level: ?
AS: 320
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Lord, Kobold
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location:
Spells:
Abilities:
Armor and Weapons:
Notes:
Lord, Massive Glacier Troll
Level: ?
AS: 695
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Spirit drain, regenerate, immune to cold
Armor and Weapons:
Notes:
Lord, Massive Troll
Level: ?
AS: 985 (swing)
DS:
CS: 450
TD: 495
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Fear
Abilities:
Armor and Weapons: Dark falchion
Notes:
Lord, Red Orc
Level: 54
AS: 295 (swing)
DS: 358 (253)
CS:
TD: 237
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells: Spirit defense, elemental defense II, spirit protection II, elemental defense III, elemental defense I, lesser shroud, spirit barrier, spirit protection I
Abilities:
Armor and Weapons: Morning star, black armor, rotting shield, war mattock
Notes:
Lord, Rotting Skeletal
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities: Disarm
Armor and Weapons:
Notes:
Lord, Sheruvian
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Acid, rapid fire
Abilities:
Armor and Weapons:
Notes:
Lord, Sheruvian Battle
Level: 90
AS: 681 (swing)
DS: 760 (285) (312 - elemental)
CS: 410
TD: 295
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells: Spirit strike, mind jolt, bind, lesser shroud
Abilities: Self-heal
Armor and Weapons: The Sheruvian battle lord carries a stained and pitted heavy broadsword
Notes: Sheruvian battle lord's have fairly good perception
Lord, Skeletal
Level: 44-46U
AS: 264 (swing), 219 (bite)
DS: 197
CS: None
TD: 176 (vs. spirit/elemental), 220 (vs. sorcerer)
MB: 176
MD: 122
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Castle Varunar - Trail to Vornavis
Spells: None
Abilities: Disarm, sheer fear, trip, disease
Armor and Weapons: Rusting chain mail, splintered lance
Notes:
Lord, Troll
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Lord, Vaespillean
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Lord, Wight
Level: ?U
AS: 184 (swing), 240
DS: 338 (174)
CS: 115
TD: 60
MB:
MD:
Hit Points: 400
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Elemental dispel, forget, mind jolt, death cloud, boil earth
Abilities: Spirit drain, immune to dark catalyst
Armor and Weapons: Serrated broadsword
Notes:
Lunatic, Raving
Level: 105
AS: 629 (claw), 602 (bite), 605 (swing)
DS: 800 (331)
CS: None
TD: 494
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Rift
Spells:
Abilities: Duplication
Armor and Weapons: Twisted kris
Notes: Seems to only have a 3 second round time
Lynx, Spotted
Level: 7
AS: 94 (claw), 78 (bite), 86 (charge)
DS: 45
CS: None
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Lynx pelt
Treasure: None
Location: Ocoma Vale, Trail to Vornavis
Spells: None
Abilities: Pounce, Disease
Armor and Weapons: None
Notes:
Madrinol, Snow
Level: 65-72
AS: 417 (claw), 409 (bite)
DS: 463 (260)
CS: None
TD: 294
MB: 299
MD: 253
Hit Points:
Crittable: Yes
Skin: Madrinol skin
Treasure: Yes
Location: Gossamer Valley - Ta'Illistim
Spells: None
Abilities: Tail trip
Armor and Weapons:
Notes:
Mage, Bregandian Battle
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Mage, Bregandian War
Level: ?
AS: 347 (cast)
DS: 361 (299)
CS:
TD: 235
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Elemental defense II, cone of lightning, minor acid, major shock, call wind
Abilities:
Armor and Weapons:
Notes:
Mage, Dark
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Mage, Fire
Level: 95
AS: 433
DS: 391
CS: 475
TD: 333
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Eye of V'Tull - Teras Isle, Lower Eye - Teras Isle
Spells: Elemental wave, elemental targeting, strength, major sleep, meteor swarm, major fire, mass blur, call wind, death cloud, firestorm, boil earth, elemental refraction, blur, elemental deflection, elemental defense I, elemental defense II, elemental defense III
Abilities: Immune to fire
Armor and Weapons:
Notes:
Mage, Grey Orc
Level: 25
AS: 188
DS: 75
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Mage, Minotaur
Level: 29
AS: 180 (swing)
DS: 125
CS: 75
TD: 75
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Minotaur hoof
Treasure: Yes
Location: Labyrinth - Wehntoph
Spells: Major/Minor spirit spells, preservation, life restoration, sanctuary
Abilities: Immune to cold
Armor and Weapons: The minotaur magi in the Labyrinth carry quarter staffs (STR/DU: 20/140)
Notes: Minotaur magi are known to drag other minotaur's that have fallen, and get them raised; they tend their own wounds
Mage, Sheruvian War
Level: 35
AS: 194 (swing)
DS: 300
CS:
TD: 105
MB:
MD:
Hit Points: 400
Crittable: Yes
Skin:
Treasure: Yes
Location: Invasion
Spells:
Abilities:
Armor and Weapons: The Sheruvian war mage carries a blackened hatchetand carries a blackened shield
Notes:
Magess, Lesser
Level: 12
AS: 127
DS: 57
CS:
TD: 36
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Labyrinth - Wehntoph
Spells:
Abilities:
Armor and Weapons:
Notes:
Magess, Minotaur
Level: 25
AS: 195 (swing)
DS: 274 (125)
CS: 125
TD: 75
MB: 109
MD: 74
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Labyrinth - Wehntoph
Spells: Major/Minor spirit spells, preservation, life restoration
Abilities: Immune to cold
Armor and Weapons: Minotaur magess' in the Labyrinth carry quarter staffs (STR/DU: 20/140) and wooden shields (STR/DU: 45/155) and wear brigandine armor (STR/DU: 99/250) and leather helms (STR/DU: 90/250) and metal aventails
Notes:
Magru
Level: 37
AS: 225 (pound)
DS: 210
CS: None
TD: 111
MB:
MD:
Hit Points:
Crittable: No
Skin: None
Treasure: Gems only
Location: Dark Grotto - Broken Lands
Spells: None
Abilities: Acid Stream, immune to all weaponry except magical blunt weapons
Armor and Weapons:
Notes:
Mammoth, Wooly
Level: 51
AS: 329
DS: 521 (222)
CS: None
TD: 205
MB:
MD:
Hit Points:
Crittable:
Skin: Mammoth tusk
Treasure:
Location: Arctic Tundra - Pinefar
Spells: None
Abilities: Stomp, gore
Armor and Weapons: None
Notes:
Maniac, Wild-Eyed
Level: 105
AS: 486 (bite)
DS: 368
CS:
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Manticore
Level: 9
AS: 75 (claw), 80 (fist)
DS: 55 (38)
CS: None
TD: 27
MB:
MD:
Hit Points: 150
Crittable: Yes
Skin: Manticore tail
Treasure: Yes
Location: Mine Road - Aillidh Brae - Mine Road, Coastal Cliffs (North Beach) - Solhaven
Spells: None
Abilities: None
Armor and Weapons: None
Notes:
Manticore, Arctic
Level: 15
AS: 135 (claw), 140 (bite)
DS: 75
CS: None
TD: 45
MB: 80
MD: 70
Hit Points:
Crittable: Yes
Skin: Manticore mane
Treasure: Yes
Location: Ice Plains - Icemule Trace
Spells: None
Abilities: Cold crits
Armor and Weapons: None
Notes:
Marauder
Level: ?
AS: 105
DS: 55
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Mare, Decaying Ichor-Covered
Level: ?U
AS:
DS: 187
CS: 186
TD: 136
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Mare, Night
Level: 41U
AS: 223 (stomp), 165 (charge), 160 (bite)
DS: 261 (186)
CS: 226
TD: 129
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Silvery hoof
Treasure: Yes
Location: Shadow Plain - Graveyard
Spells: Elemental defense I, elemental defense II, elemental defense III, spirit warding I, spirit warding II, spirit defense, lesser shroud, dark catalyst, dispel, energy maelstrom, limb disruption. slow
Abilities: Shimmering haze can raise warding by up to 115 or so.
Armor and Weapons: None
Notes:
Mare, Shadow
Level: 37U
AS: 225 (bite), 210 (stomp), 215 (charge)
DS: 179 (149)
CS: 186
TD: 136 (vs. elemental)
MB:
MD:
Hit Points: 800
Crittable: No
Skin: Silver-tipped horseshoe
Treasure: None
Location: Dark Pasture - Graveyard, Shadow Valley - Graveyard
Spells: Sounds, natural colors, fear, inner wall
Abilities: Immune to crits
Armor and Weapons: None
Notes:
Marmot, Giant
Level: 10
AS: 85 (bite), 65 (claw)
DS: 70 (30)
CS: None
TD: 30
MB:
MD:
Hit Points: 150
Crittable: Yes
Skin: Marmot pelt
Treasure: None
Location: Abandoned Inn
Spells: None
Abilities: Disease?
Armor and Weapons: None
Notes:
Master, Ancient Ghoul
Level: 21U
AS: 145 (swing), 125 (bite)
DS: 60
CS: 103
TD: 78
MB: 108 (68)
MD: 54
Hit Points: 400
Crittable: Yes
Skin: None
Treasure: Yes
Location: Top of Mound - Graveyard
Spells: Stun cloud, torment, boil earth
Abilities: None
Armor and Weapons: The ancient ghoul masters at the Top of Mound carry blackened battle axes (STR/DU: 70/155), and wear blackened platemail (STR/DU: 99/590)
Notes: Rare critter, only gens at the bottom of the gully, note that both the battle axe and platemail are cursed
Master, Bregandian War
Level: ?
AS: 443 (swing)
DS: 486 (431)
CS: 520
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Elemental wave, call wind, limb disruption
Abilities:
Armor and Weapons:
Notes:
Master, Decrepit Ghoul
Level: ?U
AS: 120 (claw)
DS: 207 (177)
CS: 75
TD: 103
MB: 99
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Master, Elder Bone
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Master, Elder Ghoul
Level: 18U
AS: 145 (weapon)
DS: 135
CS: 74
TD: 55
MB: 162 (122)
MD: 55
Hit Points: 150
Crittable: Yes
Skin: Ghoul master claw
Treasure: Yes
Location: Top of Mound - Graveyard
Spells: Fear
Abilities: None
Armor and Weapons: The elder ghoul masters on Top of the Mound carry blackened claidhmores claidhmore (STR/DU: 75/200) and wear blackened brigandine armor (STR/DU: 99/250)
Notes: Rare critter, only gens at the top of the gully; the blackened and blackened brigandine armor are cursed
Master, Ghoul
Level: 16U
AS: 120 (claw), 125 (bite), 90 (pound)
DS: 125 (72)
CS: 75
TD: 48
MB: 81 (54)
MD:
Hit Points: 180
Crittable: Yes
Skin: Ghoul master finger
Treasure: Yes
Location: Burial Mound - Graveyard, Barrow Tunnel - Graveyard, Underbarrow - Graveyard
Spells: Lesser shroud, fear, spirit drain
Abilities: None
Armor and Weapons: The ghoul masters in the Burial Mound, Barrow Tunnel, and Underbarrow area wear double chain (STR/DU: 95/400), metal aventails, and wooden shields (STR/DU: 45/155)
Notes:
Master, Krolvin
Level: 25
AS: 208 (swing), 224 (cast)
DS: 173
CS:
TD: 90
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure: Yes
Location: Invasion
Spells: Cone of lightning
Abilities:
Armor and Weapons:
Notes:
Master, Rotting Wight
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Master, Soul
Level: ?U
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Mastiff, Stone
Level: 67
AS: 368 (bite), 354 (claw)
DS: 304
CS: None
TD: 267
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Stone heart
Treasure: None
Location: Stronghold - Danjirland
Spells: None
Abilities: Shakes off stuns
Armor and Weapons: None
Notes:
Mercenary, Bregandian
Level: ?
AS: 303 (swing)
DS: 270
CS:
TD:
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Mercenary, Krolvin
Level: 17
AS: 140 (swing)
DS: 90
CS: None
TD: 51
MB: 41
MD: 61
Hit Points: 210
Crittable: Yes
Skin: None
Treasure: Yes
Location: Ruined Village - Lyserian Hills, Sea Caves - River's Rest, Krolvin Ship - River's Rest
Spells: None
Abilities: Immune to cold
Armor and Weapons: Brigandine armor, reinforced shield, broadsword
Notes:
Mercenary, Lurid Shadow
Level: ?U
AS: 433 (swing)
DS:
CS:
TD:
MB: 367
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons: Barbed military pick
Notes:
Mercenary, Pirate
Level: ?
AS: 139
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Messanger, Orc
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Messanger, Sheruvian
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Mezic
Level: 36
AS: 272, 248 (spell)
DS: 166 (148)
CS: 180
TD: 228
MB: 142
MD:
Hit Points:
Crittable: Yes
Skin:
Treasure: Yes
Location: Foggy Valley - Solhaven
Spells: Slow I, elemental focus, minor acid, major fire, call wind, elemental refraction, blur, elemental deflection, elemental defense I, elemental defense II, minor water
Abilities:
Armor and Weapons: The mezics in Foggy Valley wear tattered rags (STR/DU: 10/80) and carry a ball and chain (STR/DU: 75/175)
Notes:
Miner, Spectral
Level: 40U
AS: 232 (swing), 255 (fist), 150 (spell)
DS: 306 (130)
CS: 180/200
TD: 260
MB:
MD:
Hit Points:
Crittable: No
Skin: None
Treasure: Yes
Location: Mine Tunnels - Graveyard, Mine Shaft - Graveyard
Spells: Tremors (will only affect those who are joined in a group), Curse, Torment, minor acid, elemental wave
Abilities: Have been known to make characters drop items, When their "eys flare with evil red light!", that gives them in essence spirit strike
Armor and Weapons:
Notes:
Minion, Pillaging
Level: ?
AS: 60
DS: 20
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Minotaur, Lesser
Level: 14
AS: 127
DS: 187 (57)
CS: None
TD: 36
MB: 96
MD: 40
Hit Points:
Crittable: Yes
Skin: Minotaur hide
Treasure: Yes
Location: Labyrinth - Wehntoph
Spells: None
Abilities: Charge
Armor and Weapons:
Notes:
Moccasin, Water
Level: 4
AS: 60
DS: 50
CS: None
TD: 12
MB:
MD:
Hit Points:
Crittable: Yes
Skin: Moccasin skin
Treasure: None
Location: Slither Creek - Graveyard
Spells: None
Abilities: Poison
Armor and Weapons: None
Notes:
Monk, Dark
Level: ?U
AS: 275 (swing)
DS:
CS: 230
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells: Calm
Abilities: Sheer fear
Armor and Weapons:
Notes:
Monk, Dark Hooded
Level: 46
AS:
DS: 253 (193)
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Monk, Dark Spectral
Level: ?U
AS: 249 (swing)
DS: 388 (130)
CS: 113
TD: 105
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Spirit shield, heroism?, spirit protection I, spirit protection II, warding I
Abilities:
Armor and Weapons: Long blackened scythe
Notes:
Monk, Flickering Black Spectral
Level: ?U
AS:
DS: 425 (282)
CS:
TD: 75
MB: 188
MD:
Hit Points:
Crittable:
Skin: None
Treasure:
Location: Invasion
Spells: Spirit shield
Abilities:
Armor and Weapons:
Notes:
Monk, Flaming
Level: 25U
AS: 163
DS: 100
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Monk, Hik'Lasu Hooded
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Monk, Monastic
Level: 25U
AS: 250
DS: 170
CS: 90
TD: 75
MB:
MD:
Hit Points: 135
Crittable: No
Skin: None
Treasure: Yes
Location: Monastery - Lyserian Hills
Spells:
Abilities: Regneration
Armor and Weapons:
Notes:
Monk, Pale
Level: ?
AS: 213 (swing)
DS: 262, 222 (elemental)
CS: 170
TD: 277
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Lesser shroud, spirit protection I, spirit protection II, heroism?, warding I, spirit strike, spirit defense, spirit shield, spell shield
Abilities:
Armor and Weapons:
Notes:
Monk, Sheruvian
Level: 36-46
AS: 285 (swing)
DS: 275 (245)
CS: 230
TD: 180
MB:
MD:
Hit Points:
Crittable: Yes
Skin: None
Treasure: Yes
Location: Sheruvian Monastery - Broken Lands
Spells: Living rune, blind, curse, frenzy, silence, limb disruption, bind, distraction, spirit guidance
Abilities: Immune to cold
Armor and Weapons:
Notes: Can heal themselves and others
Monk, Spectral
Level: 25U
AS: 265 (swing)
DS: 351 (141)
CS: 131
TD: 122
MB: 192 (137)
MD:
Hit Points: 282
Crittable: No
Skin: No
Treasure:No
Location: Monastery - Lyserian Hills, Castle Varunar - Trail to Vornavis
Spells: Blind, living rune, spirit shield, spirit protection I, lesser shroud
Abilities: Regenerate, empathic tug
Armor and Weapons: The spectral monks in the Monastery carry rusty claidhmores (STR/DU: 75/160) or blackened scythes (STR/DU: 25/150) and wear burnished black leathers (STR/DU: 35/120) and black skull-caps (STR/DU: 35/551), the monks in Castle Varunar carry black modwir staffs
Notes: Cannot be tackled
Monkey
Level: 6
AS: 75 (bite), 70 (fist), 70 (swing)
DS: 60
CS: None
TD: 18
MB: 60
MD: 19
Hit Points: 45
Crittable: Yes
Skin: Monkey paw
Treasure: Yes
Location: Zoo - River's Rest, Thurfel's Island - Ice Mule Trace
Spells: None
Abilities: Hiding, Can steal items from open containers such as backpacks and disks
Armor and Weapons: The monkeys on Thurfel's Island carry iron tipped wooden canes (STR/DU: 40/180) and thin oaken cudgels and will wear cute little hats like yellow top hats (STR/DU: 10/50)
Notes: The monkeys at Thurfel's Island are the same as the monkeys in River's Rest except they are many different colors
Monkey, Really Big
Level: ?
AS: 900
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location:
Spells:
Abilities:
Armor and Weapons:
Notes:
Morph, Glacial
Level: 76-80
AS: 423 (maneuver), 494 (swing)
DS: 225
CS: None
TD:
MB:
MD: 254
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Gossamer Valley - Ta'Illistim
Spells: None
Abilities: Immune to most anything except fire flaring weapons
Armor and Weapons:
Notes: Must have a fire flaring weapon to hit
Mosquitoes, Swarm of Greater Bog
Level: ?
AS:
DS:
CS:
TD:
MB:
MD:
Hit Points:
Crittable: No
Skin: None
Treasure:
Location: Blighted Forest - Ta'Illistim
Spells:
Abilities: Can swarm on you and cause multiple minor wounds in many different places
Armor and Weapons:
Notes: I put these in simply because they do, do damage
Mummy, Ancient
Level: ?U
AS: 665 (fist), 785 (swing)
DS: 705 (460)
CS: 440
TD: 350
MB:
MD:
Hit Points:
Crittable:
Skin: None
Treasure: Yes
Location: Invasion
Spells: Spirit Strike, silence, spirit protection I, spirit protection II, spirit defense, spirit shield, bind
Abilities: Unaffected by cold spells, sheer fear
Armor and Weapons: None
Notes:
Mummy, Ancient Greater
Level: ?U
AS: 640
DS: 460
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Mummy, Lesser
Level: 6U
AS: 40 (claw), 10 (ensnare)
DS: 30 (20)
CS: None
TD: 18
MB:
MD:
Hit Points: 100
Crittable: Yes
Skin: Mummy shroud
Treasure: Yes
Location: Crypt - Graveyard
Spells: None
Abilities: None
Armor and Weapons: None
Notes:
Mummy, Loosely Wrapped Rotting
Level: ?U
AS: 625
DS: 465
CS:
TD:
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes:
Mummy, Withered
Level: ?U
AS: 75 (claw)
DS: 130 (110)
CS:
TD: 34
MB:
MD:
Hit Points:
Crittable:
Skin:
Treasure:
Location: Invasion
Spells:
Abilities:
Armor and Weapons:
Notes: