The Elanthian Journal
Elanthian Journal/Edition 05
The official GemStone IV encyclopedia.
< Elanthian Journal
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The Elanthian Journal
Edition #5
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The following articles of interest are contained herein:
1 ........................ WRECKAGE IN WEHNIMER'S
2 ........................ GANGS OF HUMANS ARRESTED IN SCAM
3 ........................ LETTER TO THE EDITOR: TRUST HOCHSTIB?
4 ........................ LESSONS LEARNED
5 ........................ DEADLY POISONS MAY HOLD MIRACLE
CURES
6 ........................ NEWS BITS AND CLASSIFIEDS
7 ........................ TOWN FELLOWSHIP GAMES: MOSAIC IN SOLHAVEN
8 ........................ TALADOR MINING STILL IN SHABLES
9 ........................ TERAS ISLAND ATTACKED!
10 ....................... ICEMULE ROADS ARE A HAZARD
11 ....................... THE GIFT
12 ....................... SUBMISSION GUIDELINES
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WRECKAGE IN WEHNIMER'S
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Dateline: Day 20 of Ivastaen, 5102: Wehnimer's Landing
Journal Entry:
All over town, there is wreckage. Several townspeople have
been murdered, and the shops have been burned down, or closed.
I walk the streets now, in awe... amazed, and helpless. There
is nothing I can do to stop this. The whole town is on fire
now.
Everywhere, people cry in the streets. Some on their knees,
praying, some clutching their children tight as they quietly
look on but all of us feel the same, defeated. Nothing is as
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it were, nowhere is safe now. Things seem hopeless, and then
the rumble in the sky returns...
I fear for this to be my last day alive, and as I write this,
my hands tremble at the thought. Every citizen of Elanthia is
gathered, so it seems. Every one is here but who amongst them
can do a thing? We stand here dumbfounded, even at our own
disbelief!
No horror so great as this has struck the lands in so long,
all my hope rests at the mercy of the gods to give us power to
fight back...
Lady Feya Blood-Wyne
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GANGS OF HUMANS ARRESTED IN SCAM
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Dateline: 12th of Lumnea, 5102: Wehnimer's Landing
A gang of 15 humans was arrested last week in Wehnimer's
Landing when they attempted to get reduced fares to Teras by
claiming to be dwarves. The 15 men, who wore fake beards and
approached the booth on their knees, said they were from Teras
and needed to get home for a big wedding. The booth attendant
was suspicious and immediately notified her supervisor, who
spotted the scam immediately. "This is an old scam. Old as
the hills!" he said. "Them boys deserve what they get."
Rharosch Dashovath
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LETTER TO THE EDITOR: TRUST HOCHSTIB?
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Dateline: Day 31 of Ivastaen, 5102: Wehnimer's Landing
To the Editor:
I have had the occasion several times in the past to make my
way to Wehnimer's Landing whilst on my way to other business.
In the past, I have found it a mix of extreme beauty mixed
with shockingly distasteful behavior. But never before have I
witnessed the gross misconduct I saw when recently visiting.
I arrived at town only to witness the devastating effects of
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some sort of invasion. The town was in ruins, buildings
burned, dead lying in the street. This, while a catastrophe
and shocking, was not what took me aback. I was witnessing
the efforts of many people trying to free trapped persons from
the rubble at the bank. While I observed, I noticed the
lowest of vultures moving through the workers and picking
pockets. Such horrific behavior is hard to imagine, and
harder to live with.
Of course, I offered the assistance of my Liege, but was
rebuffed. I can tell you, these unruly sorts would have their
necks stretched from where I hail. They would be punished
most severely for preying on the unfortunate thusly. More
importantly, had our forces been present, the town would never
have fallen, and these unfortunate events would never have
occurred. We would have protected the fair citizens of this
town with our very lives.
I ask the peoples of Wehnimer's Landing, please consider my
words. We wish only to help you, to enter into a mutually
beneficial arrangement with the peoples of this town. We can
offer rebuilding assistance, continued protection, and access
to previously unavailable resources. Think upon this, and the
benefits. A formal offer of aid may come soon, considering
your situation.
Think also on the alternatives, which are less pleasant.
With Kindest Regards,
Lord Holswort Niffelheim, Herald to Lord Lerep Hochstib, Baron
of Jantalar of the Turamzzyrian Empire
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LESSONS LEARNED
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Dateline: 12th of Lumnea, 5102: Wehnimer's Landing
What a grand time it is to live in, do you not agree? The
pervasive stench of still-crackling fires mingled with the
flesh of the once-proud and defiant
Lessons are harsh in times of war. They must be. Learn from
these mistakes, for the Great Four have awakened, and the
highest of their own Orders have roused their armies. No
longer are they dormant. Trifle with these powers, and become
as burned as Wehnimer's Landing. It is the only sane choice
you have in the face of such massive opposition, honestly.
Submit to the will of Lord Luukos, Sheru, Mularos and V'tull,
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and live without the hardships of bloodshed. Defy... and you
will know the pain and terror of war mercifully briefly before
death looms over your soul.
His will is spoken. His will be done. The emerald light
shall guide.
Armaxis N. Telexana
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DEADLY POISONS MAY HOLD MIRACLE CURES
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Dateline: 12th of Lumnea, 5102: Wehnimer's Landing
Clerics have been studying the poisons of the deadly cobras
found in the swampy areas near the town's cemetery for use in
fighting other toxins, anything from poisonous clouds to stale
mana bread. Though the clerics are only in early stages of
their research, they believe there is promise to the work.
Successful tests have been made, but cannot be replicated.
They believe they can make great progress, if enough
volunteers survive for a second round of experiments.
In the past, spider venoms have been believed to be the cure
for all sorts of maladies, from baldness to brittle bones.
However, most who tried these cures ended up with entirely
different concerns as they fled for their lives to the nearest
empath. These experiments, being carried out in the Landing,
are supervised by senior clerics and have empaths on hand to
cure those who have problems. However, not all subjects
survive, and it appears the work will soon come to a close
with no positive results.
Rharosch Dashovath
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NEWS BITS AND CLASSIFIEDS
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MISSING/REWARD: Lost items include a set of wing-like
quillions, an alabaster hilt, a sapphire pommel, and a wellfolded
blade. Sword fell apart while hunting, could not
recover pieces safely. Reward offered for each part, please
return them to Nevrek to claim.
WARRIOR GUILD ANNOUNCEMENT: The Guildmasters of the Warrior
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Guilds have heard the pleas of their members and have revised
their training regimen to include new techniques for teaching
feint. Henceforth, diligent warriors should find that their
feints are more effective - particularly those warriors who
have trained more than 50 times and those who master the skill
will be able to feint with bare hands.
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TOWN FELLOWSHIP GAMES: MOSAIC IN SOLHAVEN
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Dateline: 28th of Ivastean, 5102: Solhaven
One of the more interesting and unusual games thus far,
Mosaic, offered a unique challenge to the competitors.
Creativity, hunting prowess and knowledge of Solhaven's
hunting grounds were needed to make a well-balanced team.
Each of the teams performed wonderfully inspired songs,
stories and play-acting. Speaking as a competitor this time,
it was an extremely close match. With each team only a point
or two, at the most, away from the other.
In the end, Solhaven and Teras were tied for first place with
Ta'Illistim closely following. The judges quickly conferred
with random bystanders and each other and a decision was made.
The Teras team comprised of Imraith, Dzib, Praznic, Avator and
Gorde won the golvern medal and five more points for their
hometown. Kilthal, Charna, Taekari, Skaster, Rimalon, and
Revalos for Solhaven Team won the mithglin medal and three
more points for their seaside haven. The alexandrite medal
went to Xanith and Esmee of the Ta'Illistim Team, placing them
in the running with one point.
Teras reclaims the lead overall with eleven points in total.
Wehnimer's Landing not far behind in second with ten points.
Coming in third is Solhaven with eight points. Fourth place
overall is Zul Logoth with five points. Tied for fifth,
Ta'Vaalor and Ta'Illistim each with one point.
Due to the attack on Wehnimer's Landing, the Team Tag event
was canceled. It will be held on the 16th of Lumnea at 10 PM
elven time in Ice Mule. There are two events prior to the tag
event though, so please come on out and cheer for your
hometown. The first (Skinning Scavenger Hunt) will be held
in Ta'Illistim at 2 PM on the 6th of Lumnea. The second (31)
will be held on the 11th at 9 PM in Pinefar. We at Clan Snar
welcome you all to join in on the fun!
Feywynd Heart-Song
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TALADOR MINING STILL IN SHABLES
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Dateline: 12th of Lumnea, 5102: Talador
The mining operations in Talador are still not up to par,
according to sources in the region. The largest silver mine
in Talador remains closed in spite of six years of efforts to
reopen the mine. Many in the dwarven community thought the
mine spent, and left long before the catastrophic collapse
that claimed the lives of many dwarven miners and human
soldiers alike. However, in the years leading up to the
collapse, the mine still served as a main staple of silver
trade in the region.
Recent efforts to open new shafts to the main mining area
along the silver veins have met with repeated cave-ins and
other failures. It appears that Talador's financial woes will
continue, as this major source of revenue remains closed.
Baron Lerep Hochstib, though unreachable for comment, has been
heard to say that efforts to reopen the mine are the top
priority for the Barony. He has pledged to continue to commit
significant resources to the clean up until the mine is once
again open.
Rharosch Dashovath
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TERAS ISLAND ATTACKED!
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Dateline: 12th of Lumnea, 5102: Teras Isle
The island of Teras, namely the settlement of Kharam-Dzu, has
been the target of recent invasions of V'tullian forces.
Zerroth, a berserker of the Lord of War, has been seen in the
area leading forces and decimating the inhabitants of the
island. The Lord Prophet Ulstram has been making preparations
to defend the island, and it is believed that there is a piece
of the Griffin Sword somewhere within the primal heart of the
island.
Scouts have been sent to the area in addition to the townsfolk
there already looking, and for the time being the forces of
darkness have been pushed back. Plans are being made for an
outright assault upon their ships once the method for
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undertaking this course of action is perfected. Until then,
we stand ready and able to defend another of Elanith's towns
against the onslaught of evil. Justice will be served in the
end.
Lord Kendryth Tulurin, Paladin of Koar
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ICEMULE ROADS ARE A HAZARD
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Dateline: 12th of Lumnea, 5102: Icemule Trace
The Merchant's Guild is expressing deep concern over the state
of the roads between Icemule and Wehnimer's Landing. The
Guild, a loose consortium of tradesmen of various arts and
goods, is considering closing trade routes to the remote
outpost until the situation improved.
"Dem roads is treacherous!" exclaimed Girvahk Hemsted, a
merchant from Solhaven and Guild Member in good standing. "I
done lost lots a shipments dere, causin' me ta seriously
consider closin' ma business dere. Da people of Icemule
deserves good trade, but not at the costs of my goods and my
employee's lives!"
To date, 37 traders have died on the treacherous trail. Some
have frozen to death; others have fallen in the ice, only to
be eaten by one of the regions fierce denizens. Countless
adventurers bodies have been found on the trails.
Though no action has yet been taken by the Guild, the Mayor of
Wehnimer's Landing is convening an emergency meeting of his
financial advisors to come up with a plan to improve the
roads.
Rharosch Dashovath
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THE GIFT
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Dateline: 3rd of Lumnea, 5102: Ta'Illistim
I had just arrived in Ta'Illistim for a day or two of hunting
and pulled out my piccolo to call up a pet to accompany me,
when my song faltered and a voice whispered into my ear
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softly, "I bring you a little gift." The voice startled me
and I put away my instrument and looked down at my feet.
There I saw a tiny emerald serpent. After a moment or two of
thought I bent down and lifted the small thing into my hands,
and then I heard a voice say, "Enjoy it, it is for you."
There is a warm breeze, then silence.
I gazed about and saw nothing. All was silent but the birds
in the atrium and the gurgling fountain. I took a closer look
at the serpent I was holding and here is what I saw: Crafted
from black silver, the serpent bears two faceted ruby eyes.
There is a tiny rune on the underbelly of the piece, but it is
unrecognizable. The serpent is bound upon a braided leather
thong knotted at odd intervals.
I hung it around my neck and took a seat at a table to admire
the gift. As I sat down, the table started to smoke, then one
of the gems inlaid in the surface started to turn a bright
crimson. So I removed the serpent and moved from the table to
the atrium. The item in my hand warmed to my touch as I did
so.
An odd vision clouded my mind: a dark ocean buried deep within
a cavern. My friend Sung arrived at this point and demanded I
remove the serpent and destroy it, but I could not bring
myself to. Another vision clouded my mind: a raging fire
rolls across a town like a tidal wave, consuming all in its
wake. A final vision assaulted me; this time it is a single
image: a grim visage staring at me, its orbs crimson, its face
ravaged by time. It was no longer human; its features were
twisted and grotesque. Etched upon its face was a half-smile.
Let me tell you friends, this image startled me at first until
I remembered a similar image I had seen that had not seemed
frightening to me at the time. Sung was visibly upset at the
look on my face as I saw the visions, she shook me and tried
to talk me into throwing the trinket away, but I felt
compelled to keep it.
A swirl of fire raced up one of the pillars, dancing its way
from floor to ceiling. The fired died down. No more visions
came to me and the birds by this time had become silent as
Sung and I stood there staring at the tiny emerald serpent. I
had determined that I needed to return to the west and seek
the guidance of Jastev. I shall keep my personal thoughts on
the meaning of the visions, and the identity of the gift giver
to myself, for now.
Femereff Faleana, Muse
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SUBMISSION GUIDELINES
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Submissions should be limited to 6 body paragraphs of no more
than 100 words each. Each submission should start with a
title, be followed with a dateline, and should end with the
author's signature.
Paragraphs should be in block format with double spacing
between each sentence. Please check your submission for
proper spelling and grammar before sending it.
All submissions should involve factual events. We will accept
no silly nursery stories, histories or educational articles
about the weather. All submissions should be received by
Leyan in order to be published on the Day of the Huntress.
CLASSIFIEDS: Classifieds are free. But we have limited
space. We may have to reject some.
DISCLAIMER: While the staff of the Elanthian Journal make
every effort to ensure that the events presented within are
FACTUAL, there will always be some amount of speculation until
all details of events are revealed with the passage of time.
We will continue to make every effort to report ACTUAL
happenings, however any theories or speculation on the details
of these events may very well prove INACURATE.
CONTACT INFORMATION: If you have any questions, or if you wish
to submit an article, send a note to Rharosch Dashovath care
of melissac@simutronics.com.
Rharosch Dashovath
Resources
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▪ This page was last modified on 5 July 2022, at 01:54.
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